“P.S. We also don’t eat cats and dogs,” Berlin’s foreign ministry taunts Republican presidential candidate.

Germany’s foreign ministry hit back Wednesday at former U.S. President Donald Trump after he criticized the country’s energy policy at the presidential debate against Vice President Kamala Harris.

Trump slammed Germany in his closing remarks, claiming Berlin regretted its decision to transition to renewable energy.

But the German foreign ministry took umbrage at that, blasting Trump in an unusually blunt statement on social media.

“Like it or not: Germany’s energy system is fully operational, with more than 50 percent renewables,” the ministry wrote. “And we are shutting down — not building — coal and nuclear plants. Coal will be off the grid by 2038 at the latest.”

  • mechoman444@lemmy.world
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    4 months ago

    I’ve always grouped gamers into two factions.

    Form over function and function over form.

    Personally, I prefer low mechanics to great graphics. My friend on the other hand could care less what the graphics look like as long as the mechanics are sound.

    I would assume for most gamers since most people aren’t really into dissecting the mechanics of video games like really strong graphics.

    Which is why most AAA titles have really good graphics with very simple mechanics. There are of course exceptions to the rule.

    • samus12345@lemmy.world
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      4 months ago

      Wrong thread. Was this in response to the report that 75% of PS5 owners prefer performance mode, maybe?

    • calcopiritus@lemmy.world
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      4 months ago

      I was totally ready for “green energy is good graphics and oil is good mechanics”. But then the comment ended. I’m so lost

    • Cethin@lemmy.zip
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      4 months ago

      Wrong thread, but I want to push back anyway. AAA games prioritize graphics because it’s easier to market. Discussing mechanics is complex and opinionated. Saying “we have the most realistic graphics” is easy to showcase and objective. The average gamer isn’t educated on the concepts enough to have a discussion about mechanics, but they would understand good mechanics when they experience it.

      However, they often aren’t even presented with the choice. The games with the largest marketing budgets are the bland “realistic” (and uninspired) looking games that don’t do anything new because it’s a risk. The games with a focus on good mechanics generally take more risks and have smaller budgets. Its similar to the problem with Windows VS Linux. The average user thinks they prefer Windows, but they’ve never been presented with the choice. When you buy a computer it comes with Windows, and they never venture further than that. They assume the thing they know must be the best option because they are familiar with it, and the one without marketing isn’t given a chance by those people.