• Gawdl3y@pawb.social
    link
    fedilink
    English
    arrow-up
    1
    ·
    22 hours ago

    Texture resolution doesn’t map to screen/render resolution like that. Depending on the object, its mesh, the physical size (dimensions) of the in-game object, and how close your player view/camera is to it, you can absolutely see a clear difference between 2k and 4k textures for the object, even when the game is rendering at 720p or lower.

    • snooggums@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      22 hours ago

      That is correct, it isn’t an exact scaling for every single texture yo the setting which is why I said I don’t need most hi res textures at a lower resolution. Many his res textures are not used at all on lower settings even if some are, and the developers would know wbich are needed and which are not.