inclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 1 个月前Helldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months'www.pcgamer.comexternal-linkmessage-square127fedilinkarrow-up1508arrow-down113cross-posted to: pcgaming@lemmy.ca
arrow-up1495arrow-down1external-linkHelldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months'www.pcgamer.cominclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 1 个月前message-square127fedilinkcross-posted to: pcgaming@lemmy.ca
minus-squaremriswith@lemmy.worldlinkfedilinkEnglisharrow-up3·edit-21 个月前Yea, in things like MOBA games you have to compensate for so many edge cases that the amount of interactions between abilities is as you say, scary.
Yea, in things like MOBA games you have to compensate for so many edge cases that the amount of interactions between abilities is as you say, scary.