- cross-posted to:
- gaming@beehaw.org
- cross-posted to:
- gaming@beehaw.org
- The EU Citizens petition to stop killing games is not looking good. It’s shy of halfway where it needs to be, on a very high threshold, and it’s over in a month and change.
- paraphrasing a little more than a half hour of the video: “Man, fuck Thor/Pirate Software for either lying or misunderstanding and signal boosting his incorrect interpretation of the campaign.”
- The past year has been quite draining on Ross, so he’s done campaigning after next month.
- It will still take a few years for the dust to clear at various consumer protection bureaus in 5 different countries, and the UK’s seems to be run by old men who don’t understand what’s going on.
- At least The Crew 2 and Motorfest will get offline modes as a consolation prize?
Harassment is not an inherent part of Stop Killing Games. If publishers (or really, whoever the financiers are for a given game) wanted their game to live forever, they had the power at the start and opted not to.
Yet again, your response was “if they didn’t want to get harassed by the people who totally aren’t with us, they shouldn’t have crossed us”
Yet again, we lived through all this shit with gamergate.
“stop stabbing me”
“Oh, you are very adversarial! How dare you ask me to stop stabbing you? This is how I make my money!”
Neither time was that my response. I have asked developers via social media for LAN or listen servers or offline modes, and I’ve never been nasty about it. Being doxxed or getting hate campaigns is not okay. Customers asking for features for a video game that are important to them are not harassment, and listening to requests for those features is part of the job. If everyone at a company wanted their game to live forever, from the bottom all the way to the top, and it didn’t launch with an offline mode, then I don’t believe they wanted it to live forever; it simply didn’t make their list of priorities.