Granted, Entropy 4 can just give someone a disease, so Jesse is overcomplicating the matter and I really don’t think this oculd be anything but Vulgar Magic, but…

  • jjjalljs@ttrpg.network
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    20 hours ago

    I really like Awakening but it’s hard to find players for it.

    I had a group for about six months once, and it was pretty good. Except one player just never learned the rules, and refused to read clues. Like they found a clue on site that was like 10 sentences and she was like “I’m not reading all that”.

    • TipRing@lemmy.world
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      17 hours ago

      It takes a level of buy-in from players that is hard to get. I couldn’t run it at my table for years due to having a few players for whom the magic system and general focus on esotericism were RPG kryptonite. The main thing I have noticed is that the game changes pretty dramatically at Gnosis 3, so I establish at the start that the entire cabal has to go from 2->3 at the same time.

      I had to stop due to some IRL stuff, but I am hoping to start a new campaign soon or I might try running Mummy: The Curse since I find it really interesting.