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Joined 2 years ago
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Cake day: July 3rd, 2023

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  • You said that most laws require intent.

    I said that strict liability exists. This was admittedly, a nitpick.

    You did an on sequitur about how the US has a police problem, and said “These aren’t normal laws in other countries fyi.”. I took that to imply the concept of strict liability doesn’t exist in other laws, but maybe you meant something else. Maybe you meant it’s not common?

    I then pointed out that the concept originated in Britain. You said “If it originated there, why doesn’t Canada have it lmfao.”, which is factually incorrect as far as I can tell. Canada has a concept of strict liability.

    You then said,

    Not for sex offenders like pissing in public, of course it exists in other areas of law, but those aren’t applicable to all other areas.

    Ignoring what feels like a moving goal post, maybe this reveals where we diverged. Maybe you thought I was saying all laws are strict liability? I wasn’t.

    The most famous example of strict liability is statutory rape. This is off topic from guys pissing in a parking lot (though I wouldn’t be surprised if ICE goons do other crimes). https://www.findlaw.com/criminal/criminal-charges/statutory-rape.html

    As most statutory rape laws appear as “strict liability” offenses, this limits the amount of legal defenses available to someone accused.

    The link I provided was a wikipedia article is clearly not an exhaustive answer of all things on the topic. If you do click through to the criminal article, it does mention a case. https://en.m.wikipedia.org/wiki/Strict_liability_(criminal)

    Anyway, this is a pointless, unpleasant, argument.










  • In session 0 we set a quorum. “We play if there are at least 2 of 4 players here,” for example.

    During a session, if some players don’t make it, we’ll decide on the spot what to do. This is typically either “They take care of some of their own business” or “we play them by committee”. Rarely, it’s “the GM plays them.”

    In a recent game of mine, one of the PCs bailed. His character backstory said he owned a small business, and since the session started in a low tension scene, we said he had to go take care of that.

    In a game where we picked up in the middle of a fight, we decided to play the wizard by committee. It was a little slower than normal, but it worked. After the fight was over, they didn’t do much other than a few committee approved skill checks. I wouldn’t typically make big story decisions or put the character in serious danger when the player was absent.

    It’s also important to set attendance rules. Are you okay with people showing up whenever? Or do you want to set an expectation that people will be there every week barring emergencies? Those are two different, valid, modes. For a game that’s trying to have an arc, and not just monster of the week or a dungeon crawl, having players frequently missing can be disruptive. I typically bring that up in session 0, and say that if someone repeatedly misses sessions it might not be the game for them at this time.


  • So many places seem to be run by idiots, if your metrics are other than “personal enrichment”.

    Like, one of my old jobs, the CEO laid off almost everyone and is now banging hard on the “return to office” drum. Like, my guy, how is making people do a 2 hour commute going to help? It’s a small company, he knows most of the people live that far away. And then they go into the office, and they end up doing these like hour+ long lunches. Or they leave early for drinks.

    It’s fucking stupid. It’s the CEO driving with his emotions. He wants to feel like a big business man with an office, and he wants to have fun socializing. Idiot. Fun guy to hang out with, but he’s making pants on head stupid business decisions. And there’s nothing any of us can do about it.