I’ve always refused to pay a subscription, so I relate to that. I’m a big fan of Guild Wars (1 and 2) for not having one, and not having a power treadmill. It’s nice to hop in after a while away and still be competitive.
I did get an old partner to play Path of Exile for a while. We still laugh about how that was kind of an anomaly - they don’t normally like that sort of game at all, but somehow we spent like 2 months hammering on it together.
Always looking for good couch co-op. My current person isn’t much of a video games person, but Cat Quest II has been good fun so far. The Binding of Isaac was a little too much for them.
Personally, I find “5% of the time the outcome is astoundingly good, and 5% of the time it’s shockingly bad” kind of unsatisfying. Jarring, even. Picture playing darts and every 20 throws, missed the dart board completely, no matter how good you are at darts.
I haven’t played pf2e but I think degree of success is a much more reasonable system.
I also prefer games that aren’t flat probability. When you only roll one die, every outcome (on the die) is equally likely.
But I think a lot of people playing DND don’t really care about rules, consistency, verisimilitude, or much anything beyond “lololol and then Kevin crit his stealth check so we said the goblin king didn’t see him at all as he stole the throne the goblin was sitting on!!!”. Which is fine, I guess.