I was looking for the changes - I hope I found them at the right place:
Resolves - Fix ancient ruins not spawning as much as they should
Maybe fix Android dev console - will require testing
Fixed Happiness being found as a global stat
Resolves - trigger conditionals are a superset notglobal uniques
"Unowned" capitalized for consistency, whoops
Added "unowned" tileFilter forBy SomeTroglodyte:
- Move parsing of localized numbers to UncivTextField
- Better Validation of Nation colors
- Avoid List.removeFirst() not being available on Android API 21..34 levels
- Minor Unique documentation improvements
- Fix doc writer escaping
By RobLoach:
- When capturing settlers, fix finding the Worker units with conditionals
- Add ability to remove policies with ModOptions
EDIT: Lol, how the heck do I remove colour highlighting if I want to keep the code style otherwise?
I was looking for the changes - I hope I found them at the right place:
Resolves - Fix ancient ruins not spawning as much as they should Maybe fix Android dev console - will require testing Fixed Happiness being found as a global stat Resolves - trigger conditionals are a superset not global uniques "Unowned" capitalized for consistency, whoops Added "unowned" tileFilter for By SomeTroglodyte: - Move parsing of localized numbers to UncivTextField - Better Validation of Nation colors - Avoid List.removeFirst() not being available on Android API 21..34 levels - Minor Unique documentation improvements - Fix doc writer escaping By RobLoach: - When capturing settlers, fix finding the Worker units with conditionals - Add ability to remove policies with ModOptions
EDIT: Lol, how the heck do I remove colour highlighting if I want to keep the code style otherwise?