Clickbaity title on the original article, but I think this is the most important point to consider from it:

After getting to 1% in approximately 2011, it took about a decade to double that to 2%. The jump from 2% to 3% took just over two years, and 3% to 4% took less than a year.

Get the picture? The Linux desktop is growing, and it’s growing fast.

  • DarkSideOfTheMoon@lemmy.world
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    20 hours ago

    Linux has a problem with distribution of binaries, and companies for profit doesn’t want to share source … and packages with only binaries have some dependencies problem… although Flatpak and Snap improved this A LOT…. But then would have GLPv3 in many dependencies and you cannot ship it with a “for profit” product.

    This is the biggest hurdle for Linux “for profit” market for better apps. Also many Linux users are against the paid model, preferring open source. There is a cultural limitation to break the bubble

    I think SteamOS is helping a lot to break this … but still Linux desktop need to have a cultural change specially on license model or binary stability to be able to have a better app availability

    • LeFantome@programming.dev
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      15 hours ago

      This has been a big problem historically. Agreed.

      But you cite the solution yourself. Flatpak is all you need for effective distribution of commercial apps. GPL has nothing to do with it. There are already commercial apps in FlatHub.

      What is missing is “paid” commercial apps. We have no “take my money” App Store in Linux. I think FlatHub is working on it. Honestly, I am surprised a commercial company has not launched one yet. Well, other than Steam of course.