So i want to achieve many types of hobbies. For the longest time ive wanted to make games but im honestly unsure where to start, what tools to pick up, and what to learn especially sense i want to attempt to learn for free without having to pay for anything.
Ive been told gamedev is like learning a new language in a way. I could use a point in a starting direction if possible.
I also have a dumb question but i cant really make out a different between the definitions of coding and programming, what is the difference if any?
Check out Godot game engine. Watch a lot of videos about it. How to do simple things. How to do hard things. And things you wish you could do when the stars align. Start soaking it all up.
And practice using the engine (any engine). You’ll get good at the basics by trying and failing and then doing it agian.
Something like LÖVE would be much better for beginners. It’s much more important for first projects to get results that keep you motivated than to jump on the deep end with features.
Fantasy consoles like PICO-8 or TIC-80 offer a simple engine with all the editors included. It’s a great way to build a basic game idea before fully committing to an engine like Godot.