• Katana314@lemmy.world
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    15 hours ago

    The excitement of F1 racing is unattainable to most people, which is why it makes sense as a game, but bikes are pretty tame. However, one thing that makes bikes interesting is their smallness, ease and simplicity. The Yakuza series has started picking up on giving protagonists such small vehicles, including a skateboard and a segway, and they make much more sense within those worlds than full vehicles.

    I feel like this could be envisioned as part of a larger open-world game, not as the vehicle itself as a means to fun. Something like: You have an open world game, and it has cars, and they are faster than your bike. But they are far more nimble, can go in tighter areas, and can be stored in larger vehicles used to get around. So, something like picking the Gravity Gun in Half-Life 2, they’re a tool that’s fantastic for making use of the environment for better results, but not a “first-order strategy for movement”. This is even sometimes how they work out in Grand Theft Auto: San Andreas.

    • Echo Dot@feddit.uk
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      5 hours ago

      Yeah bikes were really useless in GTA V because even the narrowest alleyway could be driven down. Hopefully they have some narrow alleyways that you might be able to skip down to avoid the police.