The wish spell. Genies. Deals with devils. Even lower-ranked abilities like suggestion-type spells, depending on how they’re used. It’s a classic trope of RPGs that someone will use some sort of magic or magic-like ability to force someone else to do or believe something, or cause something to happen, but for that thing to not necessarily go in the way the person who did it intended.

What’s your favourite story in a game you’ve been in where something like this happened?

  • orenj@lemmy.sdf.org
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    6 days ago

    My players had spent months finding the combination for a fortified vault door, and finally return to the cave they orignally found the door. Just as the champion begins entering the combination, the wizard realized the party had since leveled a few times, and disintegrate was in her exploration shortlist of prepared spells

    nobody was happy about that in the moment, hehe