The wish spell. Genies. Deals with devils. Even lower-ranked abilities like suggestion-type spells, depending on how they’re used. It’s a classic trope of RPGs that someone will use some sort of magic or magic-like ability to force someone else to do or believe something, or cause something to happen, but for that thing to not necessarily go in the way the person who did it intended.
What’s your favourite story in a game you’ve been in where something like this happened?
Ha! I can imagine, if I were making that scene into a movie, I’d have had not just indifference, but radical acceptance from everyone else in the room. Turn what the players had wanted to be a moment of shame for the traitor into a moment where he is unexpectedly emboldened in more ways than one.