Talk nerdy to me :D

  • Xaphanos@lemmy.world
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    7 hours ago

    You are absolutely correct about FA. I’m reconfiguring my planned next campaign around it. Thank you so much!

    • kescusay@lemmy.world
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      6 minutes ago

      My pleasure! And if you’re being the GM, remember to keep track of the character trouble for each character. It’s basically a built-in way to make everything personal for the characters, as well as a mechanic to offer them extra fate points in return for invoking the trouble.

      My favorite example is this: Imagine you’ve got Indiana Jones as a player character in your game. His trouble would be, “Snakes… Why’d it have to be snakes?” He gets a fate point when you invoke it (if he accepts), but in return, it guarantees that he’s falling into a pit of snakes. Instant drama!