Bethesda’s random leveled loot is another contender for worst mechanic. It was always fun picking the lock on a master-level chest deep in a dungeon only to find thirteen coins and a wooden spoon inside.
“Some may call this junk. Me, I call it treasure.” could be a line from their design document.
Starfield did more of this. What a dud that was!
Bethesda’s random leveled loot is another contender for worst mechanic. It was always fun picking the lock on a master-level chest deep in a dungeon only to find thirteen coins and a wooden spoon inside.
“Some may call this junk. Me, I call it treasure.” could be a line from their design document.