• YiddishMcSquidish@lemmy.today
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      7 天前

      Seriously, remember all the bullshit they were giving cherry for silk song and it drops and it’s actually a polished fairly glitch free experience?

      It’s almost like if you give people the time they need, you get what was promised. Wish psychonauts 2 had more time.

  • AeronMelon@lemmy.world
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    7 天前

    Obviously, this is the only sane solution for a one-man team, but all game developers need to put their foot down and say “it’s ready when it’s ready.”

    No marketing deadlines, no “crunch time,” make the game until the game is made, release it, maintain it, do it again if you think you have a good idea.

    • darthelmet@lemmy.world
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      7 天前

      While I generally agree, I think there is some value in imposing some kind of deadline or limit to a project. Nothing is ever going to be perfect. There will always be more work that could be done on something. If you let yourself just keep going until you think it’s done it might never come out.

      But it’s a balance and when publishers push those kinds of deadlines they’re not really considering that.

    • iamthetot@piefed.caOP
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      7 天前

      That would be nice in a perfect world but bills need to be paid. I’m not defending crunch time, but not every project can afford to be “ready when it’s ready”. I don’t think many companies would survive like that.

        • SSTF@lemmy.world
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          7 天前

          The above comments were talking about how this policy should apply to every game development project. Which is a nice thought, but not realistic for every situation.

          • JcbAzPx@lemmy.world
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            7 天前

            Oh yes, I’m sure all those billion dollar companies would have all shut down by now if they had to wait a few weeks to put out a game. Putting out buggy unplayable shit was an absolute necessity.

    • aramis87@fedia.io
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      7 天前

      I mean, he spent 4 years of 70-hour weeks making Stardew. I’d expect Haunted Chocolatier to take equally as long - actually longer, since he’s still making Stardew releases, presumably taking some time for himself these days, has to approve any official merch or related stuff like the concert series, etc.