Well, you could argue that it‘s a valuable learning resource. It was one of the biggest failures in gaming history and to really understand why it failed so badly, it would be best to actually play it. But, like I‘ve said, I personally don‘t think it‘s a good idea to waste the developers‘ time on a game which they know won‘t be fun. I‘d much rather have them working on a new, enjoyable game where they can apply what they’ve learned from Anthem‘s failure.
Why preserve it then?
Well, you could argue that it‘s a valuable learning resource. It was one of the biggest failures in gaming history and to really understand why it failed so badly, it would be best to actually play it. But, like I‘ve said, I personally don‘t think it‘s a good idea to waste the developers‘ time on a game which they know won‘t be fun. I‘d much rather have them working on a new, enjoyable game where they can apply what they’ve learned from Anthem‘s failure.