Diablo IV, for me. I love the Diablo series and just a bit ago, I sank 2 hours down to get my necromancer character up and set in Diablo II Resurrection. I have Diablo III and its expansion too, but they’re online only and I almost can’t be bothered to go through that. I’ve beaten it a long time ago.
And I really do want to get Diablo IV, but they’ve made that online-only as well. Like, I know I’m always online and everything but I do like to have that fallback where if I am without internet or I can’t afford internet for a time, I can play or watch things to bide the time over. I can’t do that with online-only games because it’s like being gated away from something you bought.
So everytime I look at Diablo IV, I just get a little depressed at times. Blizzard should do what D2R did, have an online character and have an offline character.


BeamNG, but it’s Windoze only and I only have relatively older Macs.
I should get steam deck or cube maybe if it’s affordable.
Beam ng runs perfectly on my 15 year old fx cpu running mint! Shoved a rx6700 in it loll
I played it on steam deck about a year ago, and TBH it struggled. Though it’s probably been optimised better since, I think development is ongoing. Still the best driving game I’ve played.
BeamNG is hungry for memory, and afaik became only hungrier with some update last year or so. And it’s generally not very fast, and been so for ages. I doubt it will ever be optimized, they’re probably just betting on hardware outpacing it.
The game has a bit weird architecture where every onscreen widget is a Lua script, and they all communicate with the game via the network. Scenario scripts are done the same way, from what I understand. Although Assetto Corsa has Python and Lua widgets running without any hiccups, so I guess BeamNG’s engine is just heavy.
Ah, fair enough. I played it for a bit and then moved on, partly because the steam deck was struggling with it. TBF I’m impressed the steam deck could play it at all.
BRO. PLAY BEAM ANYWAY. IT’S AMAZING!