• Limerance@piefed.social
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    2 hours ago

    I love playing in a group where the characters have a common backstory. It enables so many opportunities for role playing and storytelling. A married couple with in-laws or other relatives, family connections have great dynamics. A group of former slaves, who bought their freedom. A troupe of artists on tour. Delegation of athletes. All from the same village. Fans of the same football team.

    • jjjalljs@ttrpg.network
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      24 minutes ago

      Yeah I don’t think I would happily play another “and then you all meet for the first time and work together” game unless it was like intentionally subverting the trope. It adds so many problems and suspension of disbelief problems.

      • Limerance@piefed.social
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        12 minutes ago

        The last game I played started with one party member‘s birthday party. Everyone gave a little speech reminiscing about past experiences they had together.

        The adventure began, when the party was interrupted by the bad guys.

    • macmacfire@lemmy.ml
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      2 hours ago

      This is part of the reason I love Monster of the Week. Unlike in many TTRPGs, the default expectation is that you all have a common backstory.