TL;DR: The new Fable game removes the traditional good and evil morality system, focusing instead on a location-based reputation that changes with each settlement. Players won’t alter their appearance based on deeds but can customize their hero’s look with cosmetics and gear.

  • RollingZeppelin@piefed.ca
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    18 hours ago

    I don’t really care if they want to rework the good/evil system. What sucks is that they took out the body morphing completely so your character model won’t change with the skills they’re acquiring. Seems like a lazy choice, and doesn’t bode well for the rest of the game IMO.