I mean, I understand y’all don’t care about the difference between God of War Ragnarok and Devil May Cry because it’s “all action” to you. What I don’t understand is why you randomly decide to jump in online arguments if you clearly don’t care.
y’all don’t care about the difference between God of War Ragnarok and Devil May Cry because it’s “all action” to you.
You could’ve clarify by saying “hack and slash”, which is what the og GOW and DMC are, “action game” is so broad it could even include ff7r, kh, and even battletoad
What I don’t understand is why you randomly decide to jump in online arguments if you clearly don’t care.
It’s open forum, i can join any conversation i like.
You could’ve clarify by saying “hack and slash”, which is what the og GOW and DMC are, “action game” is so broad it could even include ff7r, kh, and even battletoad
“Hack and slash” is not the definitive name of the genre. It’s just what you know to call it. There’s no definitive name to that genre, but you wouldn’t know that because, again, for some absurd reason you’re in an online argument over a topic you clearly don’t care about.
Thread is literally over a GoW game. If you couldn’t figure out what kind of action game I’m talking about from the context, that’s on you.
It’s open forum, i can join any conversation i like.
Uh, while comparing DMC and GOW is wrong, calling GOW and over the shoulder soulslike is… almost more wrong.
That being said, Ragnarok was a step down from the first GOW reboot, with GOW being a great starting point with the promise of Ragnarok (which was just disappointing imo).
And the story… Jesus christ I would have preferred an absent soulslike story.
I don’t disagree that comparing DMC and the old GOW games is fair — they occupy the same space. Reducing a soulslike to dodging and parrying is just wrong, though. Actually reducing a hack and slash to aggression and dodging is also wrong, see Royal Guard.
Freedom of movement, build options (you are free to turn yourself into the heaviest thing in existence compared to a gymnast, and that’s only discussing equip load), map design, the robust lore as opposed to a traditional narrative, these are staples of soulsbourne games. DMC3 has a harder parry than any soulslike in Royal Guard — does that make parrying a staple of the series? Yes, it does — Royal Guard is cool as shit.
I’m acting like they haven’t done a proper action game in 16 years, yes.
I didn’t know God of War Ragnarok is a dating sim 🤔
I mean, I understand y’all don’t care about the difference between God of War Ragnarok and Devil May Cry because it’s “all action” to you. What I don’t understand is why you randomly decide to jump in online arguments if you clearly don’t care.
You could’ve clarify by saying “hack and slash”, which is what the og GOW and DMC are, “action game” is so broad it could even include ff7r, kh, and even battletoad
It’s open forum, i can join any conversation i like.
“Hack and slash” is not the definitive name of the genre. It’s just what you know to call it. There’s no definitive name to that genre, but you wouldn’t know that because, again, for some absurd reason you’re in an online argument over a topic you clearly don’t care about.
Thread is literally over a GoW game. If you couldn’t figure out what kind of action game I’m talking about from the context, that’s on you.
Hey, go for it. It’s your wasted time, not mine.
You could have easily said you want a DmC hack and slash, not an over the shoulder souls like.
Uh, while comparing DMC and GOW is wrong, calling GOW and over the shoulder soulslike is… almost more wrong.
That being said, Ragnarok was a step down from the first GOW reboot, with GOW being a great starting point with the promise of Ragnarok (which was just disappointing imo).
And the story… Jesus christ I would have preferred an absent soulslike story.
New Kratos Dodgers and parries. Staples insouls like. Old Kratos attacks aggressively and dodges. More Dante like.
At least that’s how I see it.
I don’t disagree that comparing DMC and the old GOW games is fair — they occupy the same space. Reducing a soulslike to dodging and parrying is just wrong, though. Actually reducing a hack and slash to aggression and dodging is also wrong, see Royal Guard.
Freedom of movement, build options (you are free to turn yourself into the heaviest thing in existence compared to a gymnast, and that’s only discussing equip load), map design, the robust lore as opposed to a traditional narrative, these are staples of soulsbourne games. DMC3 has a harder parry than any soulslike in Royal Guard — does that make parrying a staple of the series? Yes, it does — Royal Guard is cool as shit.
Hmm, fair, can’t justify wasting time on people who want people to read their mind.
So… you really like dating Sims?
Yessir. Doki Doki is the best!
Yup, love’em. Killer Is Dead is my favorite. What about you?
Havnt played one in a while. I do like devil may cry and GoW tho. What about you?
I do like Devil May Cry 4 and 5, and God of War 3, but my favorites are The Wonderful 101, Bayonetta, God Hand, and Ninja Gaiden II.
Which GoW is your favorite?