While humans cannot see 144hz explicitly, persistence of vision does not work like a monitor. Your vision DOES see differences. You can still notice how ‘smooth’ motion is at higher frame rates, etc.
That said, framerate isn’t the only stat that improves visual quality. Even wholly outside of color reproduction, having a monitor that supports blanking between frames (frame1, black, frame2, black, etc) can make even the same FPS ‘feel’ smoother and reduce ghosting and other effects from the panel.
Also, there is a BIG advantage of fast panels for variable refresh rates. Even if your game can never run past 60fps, a panel that can push updates very fast generally has a far greater ability to hit the rendered framerate, and often has a greater range of FPS they can support. Basically… there are many good reasons FreeSync has multiple tiers.
So basically… good job falling for ignorant dogma!
High FPS like 144 is noticeable in specific situations in specific games, mainly those with a lot of panning like fast paced FPS or racing games where things move quickly across the screen while the camera is also turning.
Good for you. I still can’t get Wayland to support more than one 144Hz display.
Works on my machine
Well, you’ve got two problems to start with:
It works fine for everything else. Besides, X11 doesn’t even support two monitors with different refresh rates.
And you fell for the good old “humans can only see in 35Hz”.
While humans cannot see 144hz explicitly, persistence of vision does not work like a monitor. Your vision DOES see differences. You can still notice how ‘smooth’ motion is at higher frame rates, etc.
That said, framerate isn’t the only stat that improves visual quality. Even wholly outside of color reproduction, having a monitor that supports blanking between frames (frame1, black, frame2, black, etc) can make even the same FPS ‘feel’ smoother and reduce ghosting and other effects from the panel.
Also, there is a BIG advantage of fast panels for variable refresh rates. Even if your game can never run past 60fps, a panel that can push updates very fast generally has a far greater ability to hit the rendered framerate, and often has a greater range of FPS they can support. Basically… there are many good reasons FreeSync has multiple tiers.
So basically… good job falling for ignorant dogma!
High FPS like 144 is noticeable in specific situations in specific games, mainly those with a lot of panning like fast paced FPS or racing games where things move quickly across the screen while the camera is also turning.