Unity is a slow bleed. They’re going to keep losing indies to godot and it doesn’t look like they’ll out-compete Unreal for AAA. Anytime I read about unity, users complain about new features that are half baked coming out while the previous new features are still half baked. Screams marketing driven development rather than user driven
Unity is a slow bleed. They’re going to keep losing indies to godot and it doesn’t look like they’ll out-compete Unreal for AAA. Anytime I read about unity, users complain about new features that are half baked coming out while the previous new features are still half baked. Screams marketing driven development rather than user driven