I’ve said this before about games like Dragon Quest. I’ll play a good JRPG, but it needs a hook to make it stand out and seem interesting, be that storywise, combat wise, etc. A game showing off swords and magic still needs to define why it’s different and why I should care.
How can you judge the game to be bland, shallow and generic? I think people are judging too early too much. Just wait and see.
I’ve said this before about games like Dragon Quest. I’ll play a good JRPG, but it needs a hook to make it stand out and seem interesting, be that storywise, combat wise, etc. A game showing off swords and magic still needs to define why it’s different and why I should care.
It’s the impression it makes on me. I might be wrong, I might be right, we’ll see.