ryujin470@fedia.io to Ask Lemmy@lemmy.world · 3 days agoWhy people consider Zelda: Breath of the Wild highly influential in open world game design?message-squaremessage-square13fedilinkarrow-up119arrow-down11file-text
arrow-up118arrow-down1message-squareWhy people consider Zelda: Breath of the Wild highly influential in open world game design?ryujin470@fedia.io to Ask Lemmy@lemmy.world · 3 days agomessage-square13fedilinkfile-text
minus-squareKRAW@linux.communitylinkfedilinkEnglisharrow-up2·3 days agoI mean, the similarities kind of begin and end with a character that can climb, use a sword, and ride a horse. SotC isn’t even open-world.
minus-squareNONE@lemmy.worldlinkfedilinkarrow-up1·3 days agoIt definitely is. You can go anywhere you want at any time. You aren’t going to find anything, but that’s kinda the point of the whole game.
I mean, the similarities kind of begin and end with a character that can climb, use a sword, and ride a horse. SotC isn’t even open-world.
It definitely is. You can go anywhere you want at any time. You aren’t going to find anything, but that’s kinda the point of the whole game.