Why people consider Zelda: Breath of the Wild highly influential in open world game design?

  • KRAW@linux.community
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    3 days ago

    I mean, the similarities kind of begin and end with a character that can climb, use a sword, and ride a horse. SotC isn’t even open-world.

    • NONE@lemmy.world
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      3 days ago

      It definitely is. You can go anywhere you want at any time. You aren’t going to find anything, but that’s kinda the point of the whole game.