• shneancy@lemmy.world
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      4 hours ago

      with the current team of devs who’s ethos seems to be to never touch the already well established gameplay features there will never be a minecraft 2.0

      the entire philosophy of development for that game would need to change for that to happen

      • ilinamorato@lemmy.world
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        3 hours ago

        If there ever is a “Minecraft 2.0,” they would absolutely continue developing Minecraft 1.xx in parallel.

        Honestly, props to them. They could make a huge amount of money by just moving over to a 2.0 and forcing a billion people around the world to buy the new version (and you know those people would buy it), but they aren’t doing that.

      • palordrolap@fedia.io
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        3 hours ago

        Actually, Minecraft 26 comes out this year. They dropped the “1.” and bumped the sub-version from 21 to 26 to match the year. They’ve also changed the way the new second tier works to be related to the quarter-year.

        26.1 is due next month.

        So yeah, there’ll never be a Minecraft 2.0. The versioning no longer allows for it.

        (This doesn’t rule out a game called “Minecraft II” with its own set of unrelated but identical version numbers. Minecraft II 36.1 drops in ten years. Maybe. But probably not.)

  • PieMePlenty@lemmy.world
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    3 hours ago

    I recently realized: fuck it, just have the build date as the version: 2026.02.28.14 with the last number being the hour. I can immediately tell when something is on latest or not. You can get a little cheeky with the short year ‘26’ but that’s it. No reason to have some arbitrary numbers represent some strange philosophy behind them.

    • the_wonderfool@piefed.social
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      3 hours ago

      Tried it in the past but ultimately abandoned it, as then release numbers lost all added meaning. I can remember what happened in release 2.0.0 or (kinda) 3.5.0, but what the hell was release 2025.02.15? Why did it break this random function?

    • ilinamorato@lemmy.world
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      3 hours ago

      Can you immediately tell? Do you memorize the last day you released? Do you release daily? There’s definitely some benefit to making the version equal to the date, but you lose all the other benefits of semver (categorizing the scope of the release being the big one). That’s not a strange philosophy, it’s just being a good api provider.

      • PieMePlenty@lemmy.world
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        3 hours ago

        You’re right. I’m looking at it through a very limited scope: nightly releases. I’ve been working with “latest” so long, I forgot actual versions exist.

  • VibeSurgeon@piefed.social
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    7 hours ago

    Under semantic versioning, you should really be ashamed of bumping the major number, since this means you went and broke backwards compatibility in some way.

  • definitemaybe@lemmy.ca
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    7 hours ago

    Lowkey how I version number personal mini-projects and small things I roll out for my team.

    I guess more like:
    x… “huge new feature, scope expansion, or cool shit.”
    .x. “small feature, or fixing a serious bug” …x “testing something. Didn’t work. Try again +1.”

    I’m not ashamed it didn’t work. I swear!

  • FiniteBanjo@feddit.online
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    8 hours ago

    I thought the leading number was for when very large changes are made to the core software that make it unrecognizable from a previous version. Like if you changed the render engine or the user interface, or all of the network code.