just me

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Joined 2 年前
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Cake day: 2023年10月3日

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  • i simply do not hear enough people talking about Outer Wilds, i know it released in the same year as the AA game by Obsidian - Outer Worlds, the title of which is different by whole two letters, which provided a very good distraction but

    AAAAA

    Outer Wilds is a lighting in a bottle video game that the majority of those who have played it wish they could experience for the first time again. it’s a stunning piece of art that makes you cry and you’re not even sure what exactly just happened. but there’s always a point where it all just hits you - and all you can do is cry

    it doesn’t handhold you, in fact it doesn’t give you any objectives at all, you’re lead through the entire game by sheer curiosity alone - and oh boy will that curiosity make you zoom across the space back and forth until you get to the bottom of it. when you utter your first “oh what’s that? i’m going to check it out” it’ll have you, you might not realise it yet but you’re now primed for adventure

    this is the only game i’m not afraid to overhype. i watched that game sit in my library, for over a year, and in that time i hyped it up in my head to unreachable levels, to the point where eventually i was close to afraid of playing it because how could it possibly meet that standard i’ve envisioned? and you know what? it was better than i’ve ever imagined. it waited for me to be ready to sit down and play it, and then it delivered and experience that i’ll forever treasure

    maybe it won’t hit that exact sweet spot for you as it did for me, but bloody hell can i assure you you’ll never forget it - even though you’ll wish you did, to play it for the first time again

    oh and if any of my vague praise made you interested - rule #1 of Outer Wilds Club: don’t talk about Outer Wilds. don’t look up anything about it, you want to experience it as blind as you possibly can, some people even go as far as buying their friends a copy so they never have to look at the steam page screenshots


  • there are two reasons for that!

    older older movies often didn’t have much sound design, you heard what the people on set heard and maybe one sound effect or two if they wanted a gunshot without shooting guns on set

    most movies today are sound mixed for cinema, which almost always has a very expensive set up of speakers with one (or two) central speakers reserved specifically for dialogue. noticed how when you’re at the cinema you don’t need subtitles as often even though you’re crunching through popcorn? but the problem arises when the producers decide they can’t be bothered to hire the sound guy to make a separate sound mix for streaming or DVD and just mince the 7.1 speaker mix through your stereo headphones, squishing all the dialogue together with everything else without a care for the physical differences in playback










  • i was on medikinet for a while, at first it made me sleepy, then it made me relaxed, and then it made me anxious, so i stopped

    whenever i take brain-chemistry meds for longer than a week or two my brain defaults to having them give me anxiety which is whack (this happens with meds for anxiety as well, thanks brain! you gelatinous wanker). after multiple trials of various meds i’ve mostly given up on trying more, but hey at least cardio works as intended!

    i’m still bitter about one thing - all those people who kept saying “just eat healthy and exercise and you’ll feel better :)))” were correct 💀 at least in my case










  • the only pause it gives me is when i notice nonsensical details blending into each other, the only emotion it moves in me is then disgust and foolishness as i just spent time on slop that was not an expression of something, but an intentionless imitation of one. and it sure as hell doesn’t make me self reflect as it manages to be both shallow and hollow

    it’s not AI “art” itself that sparked a conversation, no singular piece stands out as something people talk about (a piece that is more than just a more seamless version of the pervious attempts, something memorable even after it stops being the best at imitation). The talk is not about AI “art” itself it’s about the idea of it. Nobody points to a single thing AI made and claims that is proof it’s not art, because it’s not individual pieces that “make us think” – it’s the concept of an intentionless thing being fed human art and then making misshapen copies of it at the whims of people who can’t be bothered to engage with art at all.

    sure it does make you thing, but only if you - knowingly or not - treat the entire emergence of AI slop as a kind of performance art itself, any individual piece of slop is not the topic here


  • never mind a canvas, if the guy cared in the slightest about the “art” AI made he’d at least print it on poster paper

    this experiment shows how even the “artists” just do not care about those images, and why would they? why would any of us care?

    this shows exactly the core of the issue - every piece of art made by a human, no matter how good or bad (whatever that means), is a reflection of the artist. Sometimes they pour their entire soul into a piece, sometimes just a small part of them, but it’s always a reflection of them. So the artist will care about what they’ve made because it’s their own self, in a way. And others will care about it too, because we crave to get to know others, understand them, see the world how they see it - and art allows us to glimpse just that.

    AI slop elicits none of those emotions, there is no artist to care about, no reflection of the self, no worldview to glimpse, no way of caring about it, nothing – even if it was you who wrote the prompt, you just can’t bring yourself to give a shit