For me, video games have always been about “accomplishment,” which is why I don’t think I was ever into the battle royales and that ilk. Do it, win game, repeat. I liked games that you built up to stuff, longer, more difficult levels, that sort of thing. I also enjoyed racing cars in Forza, but that was almost a workout, squeezing the controller, it would get my heart racing. Platformers like Celeste did the same.
I used to enjoy sitting down and playing some shoot em ups with my buddies, but it was more social hour than the game.
For me, video games have always been about “accomplishment,” which is why I don’t think I was ever into the battle royales and that ilk. Do it, win game, repeat. I liked games that you built up to stuff, longer, more difficult levels, that sort of thing. I also enjoyed racing cars in Forza, but that was almost a workout, squeezing the controller, it would get my heart racing. Platformers like Celeste did the same.
I used to enjoy sitting down and playing some shoot em ups with my buddies, but it was more social hour than the game.