Unbelievable from what I’ve read about just now. This is games-related because it is targeting a gaming community, one that has seemingly taken things too far than they needed to go.

Summary: A user, who I will not name, issued a challenge to the developers of Helldivers 2 to play their game on the hardest difficulty on a mission mode that is known for being difficult, poorly designed and glitchy. Should the developers complete it, he will donate $1,000 to charity of his choosing.

The fanbase? They didn’t take this kindly and have now been making it a campaign to make that user’s life a living hell. Even up to making said user lose their IRL jobs. I’m surprised the user hasn’t killed themselves yet and I hope it never gets to that point.

If you’ve been on the Helldivers 2 subreddit and Steam community, you will know what is going on. I am talking of this because, I hope to never ever see this kind of behavior happen within the Fediverse, because we are supposed to be better than this. I’m not surprised that the rapid dogpiling in rabid irrationality, happened from Reddit because that’s where a lot of it comes from.

There is way more to this drama than I am speaking of, but all it has been doing, is making me disgusted over game-based communities who allow this to happen. I’m disgusted at the people who could’ve nipped it in the bud before it got out of control but didn’t. I’m disgusted at Reddit for predictably allowing it to happen.

I have not felt this disgusted towards something since the Night in the Woods incident. Absolutely disgraceful.

  • Ryoae@piefed.socialOP
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    5 hours ago

    I’m tired of those crowds and the hardcore gamer crowds. They believe that they are the best of the best and should therefore, be the ones dictating how games should go. I’ve seen this in real-time with games like Rocket League, where the elitists controlled the asylum and their input was more valuable to Psyonix than compromising so as to make everyone happy.

    You can’t even play a casual match anymore without getting penalized when you leave it, since it’s casual and the game places an AI bot in your place to remedy this. All because the elitists, who primarily play Competitive, felt that you should be penalized anyways even in modes where Competitive isn’t the primary focus. Imagine if you were playing single player games and whenever you died or your run ends, you decide to quit the game in frustration.

    So you come back to the game later and you’re locked out from playing a single-player game because the people over in the multiplayer side of the spectrum, complained too much about how people quit games that wouldn’t otherwise affect them and the developer taking their side. That’s how ridiculous it got with Rocket League.

    This is why I don’t play multiplayer with random people anymore, I am reluctant to gripe about frustrations I have with already hard games when I question the difficulty factor. Because all that it is going to turn into, is just dogpiling with people stabbing at me and screaming I should ‘git gud’ or ‘stop playing games because games are reserved for real gamers’ or ‘go back to playing your shitty 3-match game’.