Crazy to hear that about BG3, the world is absolutely static there. NPCs are just standing around waiting for the player and there isn’t even a day/night cycle! The game has its qualities but a living dynamic world really isn’t one of them.
Ah sorry I worded that badly - I meant BG3 was another game that blew my mind, not for the same reasons as GTA IV. BG3 impressed me with how interconnected all the systems were and how well the story comes together no matter which angle you come at it from. But yes like you say, the world in that sense isn’t very alive!
Crazy to hear that about BG3, the world is absolutely static there. NPCs are just standing around waiting for the player and there isn’t even a day/night cycle! The game has its qualities but a living dynamic world really isn’t one of them.
Ah sorry I worded that badly - I meant BG3 was another game that blew my mind, not for the same reasons as GTA IV. BG3 impressed me with how interconnected all the systems were and how well the story comes together no matter which angle you come at it from. But yes like you say, the world in that sense isn’t very alive!
Ah, gotcha! Yeah that makes more sense. BG3 is very impressive from a systems perspective and how flexible many of the encounters are for sure.