Enjoyed the first few hours of it. If you’re on the mood for a much more ambitious, Eurojank take on Oblivion, then it’s probably right up your alley. Highlight of the Steam sales for me so far.
Something about calling it eurojank rubs me the wrong way. It’s not AAA quality but it’s also not “learn this overly complex system to understand how the game is supposed to be played” vibe that eurojank generally has. It’s lacking some polish (there’s a pun in there somewhere on the account of the developers being Polish) but it’s still relatively easy to pick up and enjoy.
I’d much rather describe it as “if The Elder Scrolls 6 sucks this is the game people will bring up to say what TES6 should’ve been like”.
I didn’t mean it negatively, really - I much prefer that devs add features to polishing them, and the fact that the quests and the world are so interesting makes up for a lot.
Yes, you can see through the level geometry in places. Yes, the enemies repeat the same barks again and again. But hell yes, it’s a lot of fun to play.
Bethesda have been on a serious downhill slide lately. Fallout 4 wasn’t an rpg imho, Fallout 76 wasn’t in anyone’s opinion, and Starfield was a bit of a disaster. I’m whatever the opposite of ‘hyped’ is for ES6. It’s good to play an RPG in this style that’s so blatantly a labour of love.
I didn’t think you meant it negatively because you were pretty positive about the game. I just had an issue with the eurojank label because it sets up certain expectations that IMO are not in the game. It’s like there are games some people ignore because they’re called soulslikes and those people will ignore games they might enjoy because those games have incorrectly received the “soulslike” label. Calling Tainted Grail eurojank can have the same effect where people who might enjoy the game are turned away by that label.
Enjoyed the first few hours of it. If you’re on the mood for a much more ambitious, Eurojank take on Oblivion, then it’s probably right up your alley. Highlight of the Steam sales for me so far.
Something about calling it eurojank rubs me the wrong way. It’s not AAA quality but it’s also not “learn this overly complex system to understand how the game is supposed to be played” vibe that eurojank generally has. It’s lacking some polish (there’s a pun in there somewhere on the account of the developers being Polish) but it’s still relatively easy to pick up and enjoy.
I’d much rather describe it as “if The Elder Scrolls 6 sucks this is the game people will bring up to say what TES6 should’ve been like”.
I didn’t mean it negatively, really - I much prefer that devs add features to polishing them, and the fact that the quests and the world are so interesting makes up for a lot.
Yes, you can see through the level geometry in places. Yes, the enemies repeat the same barks again and again. But hell yes, it’s a lot of fun to play.
Bethesda have been on a serious downhill slide lately. Fallout 4 wasn’t an rpg imho, Fallout 76 wasn’t in anyone’s opinion, and Starfield was a bit of a disaster. I’m whatever the opposite of ‘hyped’ is for ES6. It’s good to play an RPG in this style that’s so blatantly a labour of love.
I didn’t think you meant it negatively because you were pretty positive about the game. I just had an issue with the eurojank label because it sets up certain expectations that IMO are not in the game. It’s like there are games some people ignore because they’re called soulslikes and those people will ignore games they might enjoy because those games have incorrectly received the “soulslike” label. Calling Tainted Grail eurojank can have the same effect where people who might enjoy the game are turned away by that label.