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Joined 3 years ago
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Cake day: June 14th, 2023

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  • Well, you’ve had a lucky few months off. Our three just did not stop this year.

    If your cat could explain to ours how to either eat all of the mouse or none of the mouse, that would be amazing. I don’t mind them feeding on low-carbon organic meals hand-prepared by local artisans, the hipsters. But I do mind stepping in all the bits and pieces that they didn’t care to finish.



  • Awesome page, thanks. Have bookmarked.

    Harfbuzz though? That’s going to take some replacing. Hopefully someone will fork an earlier version. The thing that it does (accurate multi-script font shaping) is difficult to do; requires a lot of rule-of-thumb knowledge that’s unlikely to be possessed by a single person, needs a lot of collaboration.


  • It doesn’t take too much of a graphics card to push a ten-year old game about, but you need quite a CPU to handle the emulation. I’ve just upgraded from a Ryzen 7 / 2700X (which struggled a bit, kept 30 fps though) to a Ryzen 9 / 5900XT, which does it quite well. Ironically, the RAM crisis seems to have made CPU upgrades a bit more affordable, since not so many people are buying either.

    Higher resolutions need a fair amount of RAM, but we’re talking “a fair amount of RAM compared to a PS4” - if you’ve a few gigabytes of system and graphics card RAM, that should be plenty.


  • The licensing isn’t particularly difficult for Bloodborne - Sony own it, and their video game publishing arm is still a going concern. I doubt there’s any technical problem, since it’s on the same engine as Dark Souls 3, and that’s multi-platform. Could probably recompile it for PC and release it tomorrow, if they wanted to.

    From consider it one of their masterpieces, and want to do any ‘HD’ remake themselves. They’ve had quite a few offers (I understand) by other companies who’d like to do it, but I think they’re aiming higher than unlocking 60 fps and a quick upres of the textures.

    Sony have a bit of a complicated relationship with ‘primarily single player games’ and ‘multiplatform ports’. Since Xbox appears to be dying, they’ll have the only next-gen walled garden in town. Why share, when they could sell systems?

    Any consolation, ShadPS4 can run BB at 4K / 60fps right now, if you want it? Need a bit of a beast of a PC, but can confirm you can play it all the way through, not too many issues.


  • I’ve installed both Arch (systemd) and Void (runit) on the same laptop as an experiment to see whether you could have them both coexisting on the same filesystem. (Which you can - main difficulty is keeping their kernel names separate in /boot.) There was very little difference between them in time-to-desktop. Arch was faster, if anything. And I run more services on a desktop than I would on a server.

    Choosing init scripts over systemd is fine for philosophical reasons or if you prefer it for maintenance, but speed isn’t an issue. Init scripts are simpler, but systemd goes to great efforts to start things in parallel. Critical servers should be load-balanced and redundant anyway so that you can restart them for updates; whether they take a second longer to start-up doesn’t matter.




  • There’s some very important transatlantic cables that come ashore in New Jersey; data centres built there will have excellent links to both the Eastern US and a lot of Europe, making it quite a desirable location.

    Data centres have a few constraints on their locations. Network connections, of course, and power and water for cooling. Their margins are also a bit dubious (Ed Zitron did an excellent investigation in a recent article) but they benefit from low taxes and sweetheart deals with the local municipalities. Doesn’t take much to make that deal look shaky and be rid of the DC. Well done though NJ, keep it up!





  • Each package has an average of 1.1 Gb of binaries? Maybe delete a few of the old versions, then. But I think the most serious ask there is the network infrastructure - lots of big downloads around the world soon add up.

    The Arch linux package is about 150 Mb; they’ve a few larger ones, but most come in at a few megabytes. (Have just checked my Pacoloco shared cache - average of 773 packages is 5.8 Mb. That serves a network server, a gaming desktop, my personal development laptop and my work development laptop, so it’s a cross section.)


  • The female ones don’t smell too bad - ‘rodenty’ but not too pungent.

    The males are extremely whiffy. Very musky, akin to BO, gets into everything.

    My grandad used to keep them as working ferrets, for flushing rabbits out of their warrens, and fed them on leftover rabbit carcasses. You could smell that from quite a distance.

    The babies are incredibly cute - size of your thumb, very soft. The adults are also cute, but have sharp claws and a nasty bite when they’re annoyed. They’re faster than you might expect, too - can really cover the distance when they get their bounce on.



  • Audio codecs like MP3 usually do a Fourier transform to move the sound into the frequency domain, discard any frequencies that you’re unlikely to notice, and encode ‘rate of change’ for the remaining ones. So the encoding problem is usually sound with fast changes in intensity or frequency, which is basically what percussion is.

    System is quite percussion heavy, so will sound bad.

    Recently moved from Spotify to Qobuz, because fuck Dan Ek, and the fact that they’ve got better bitrates across the board really makes the difference for jazz and jazzy stuff. Neglected, sounds crap on Spotify. Sounds great on Qobuz. But that’s the change from ‘bad’ to ‘quite good’ bitrates; additional bits are very much a case of diminishing returns.


  • I’d be happy if plasma looked a bit more like WinNT. Completely functional, all the information there at a glance. Nothing hidden away in hamburger menus, no guessing about what you can and can’t click on. Does what it needs to then gets out your way. The best-designed that Windows has ever been.



  • If you’ve any suggestion on how to implement that, then it’s a million-dollar idea.

    The “I’m a human” test that only takes a few seconds and then lets you do what you like for an hour was always vulnerable to ‘auth farms’. Pay some poor bastards in the third world a pittance to pass the test a thousand times an hour, let the bots run wild. And the bots have gained the ability to pass the tests themselves, at least by boiling the oceans in some datacentre while the VC money holds out.

    Finding the people running the bots, fitting them with some very heavy boots and then seeing if they can swim in the deep ocean is probably needlessly cruel, but I’d be up for tarring and feathering a few. Once the videos got out, the rest might think harder about their life choices…


  • I dunno. Oxygen Not Included looks crisp on a 4K monitor. And it makes my job easier, being able to have an absolute tonne of code on-screen and readable. I reckon I could probably use an 8K monitor for those things.

    Yeah, I generally have FSR running on any 3D game made in about the last decade - even if I can run it at 4K at a reasonable framerate, my computer fans start to sound like a hoover and the whole room starts warming up. But upscaling seems a better solution than having separate monitors for work and play.