Although playing online works, I haven’t tried a direct connection/invite with another person, due to me lacking PC master race friends.

In the general server list, I think the SA region stands for South America? In any case, my ping was really high, so actually playing online is not feasible for me.

I’m using IGG games’ torrent version, it was a simple extract and run. The fake steam account name defaults to NooB, so I recommend you change it in the following folder: %appdata%\Roaming\Goldberg SteamEmu Saves\settings - The account_name.txt is just the shown name, while the user_steam_id.txt is the acc number. I’ve changed both. Keep in mind that changing the id might make your saves disappear, so you’ll have to create a new world, then copy over the save files - %appdata%\Local\Pal\Saved

If you’re a fan of survival crafting, this game is a must play. The fact that you can play solo and change the world settings (exp rate, stamina depletion, hunger, etc) anytime before entering makes it perfect for all skill levels. I just think the default capture rate is too low, but I guess it makes more sense when you’re online in a guild?

No idea how many hours I’ve spent playing, but I’m definitely buying this game in a few months.

  • ColdCreasent@lemmy.ca
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    11 months ago

    That makes more sense, and a bit beyond my depth as well. But this is not the sites issue at this point, just some honest questions about the online fix.
    I was under the impression we needed the online fix for it to work with other legitimate players. It doesn’t make sense to have an online fix if one isn’t needed. I’ll look into that part more, but I can see it being titled ransomware if they redirect queries to another server to make them go to the legit server and bypass the legit check.
    Still depends on if we needed the online fix or not from the beginning, and then the question becomes, “how did they make the online check work, and where does it redirect to?”