c/nintendos’s Official Head of VNs

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  • 109 Comments
Joined 2 years ago
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Cake day: June 28th, 2023

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  • Mummy Demastered is a small game

    I can give you more short (~5h or so) metroidvania recommendations if you’re interested in that kind of game.

    Should I play rest of them too?

    I only played the last two Momodoras and didn’t feel the need to go back to the older ones for the rest of the story. I’d suggest playing Reverie first anyway since it’s a prequel and generally seen as the best one.


  • The Mummy Demastered has been on my wishlist, so sad to hear about the issues.

    It’s not a horrible game or anything, but there’s so many amazing metroidvanias nowadays that it’s hard to think of reasons to recommend it over other options.

    Momodora sounds good, but aren’t there like tons of Momodora games?

    Not really, when people talk about Momodora they’re usually talking about this game and the previous one, Momodora: Reverie Under the Moonlight.

    There’s three more games, but they’re are simpler, very short games (1-2h) from early in the developer’s career, with the first two being free on Itch.



  • Finished Never 7: The End of Infinity (part of the Ever 17/Never 7 Double Pack)!

    Decent for its age. It’s romance/mystery focused but adds some interesting sci-fi ideas in the final stretch.

    Its biggest problem is that all “main” routes follow the same basic formula, so they get very repetitive after a while. Two characters (Yuka and Izumi) also get “secondary” routes that changes things a bit, but neither adds anything important to the main plot and I think I’d have been happier with the game if had skipped those.


    Finished The Mummy Demastered!

    I can’t recommend this one due to some terrible design choices.

    Plataforming sections gets very frustrating due to infinite respawning enemies that can knock you down. Health not recovering on save spots (forcing you to “farm” nearby enemies/objects to recover) is a stupid time waster. There’s also the death mechanic, which didn’t bother me too much but I have heard from others that can lead you to situations where it’s almost impossible to continue, since when you die you lose all your powerups until you defeat your “corpse” - which can be quite far from your last save.

    It’s a shame, because the visuals are great, the soundtrack is amazing, and it generally feels good to play.


    Playing Ever 17: The Out of Infinity (part of the Ever 17/Never 7 Double Pack)!

    Well, this one has a much stronger start than Never 7, and seems to be more in line with Uchikoshi’s later works. The cast is trapped in an underwater amusement park after a disaster, and has to try to figure out how to escape from there alive.

    Very hyped to see where this goes.


    Playing Momodora: Moonlit Farewell!

    Now this is a great metroidvania. There’s some minor annoyances (slow initial movement, fast travel takes a while to unlock), but nothing that significantly affected my enjoyment of the game.

    I love its pixel art and animations, the soundtrack is good, and both exploration and combat feel great. One thing I should mention is that this is fairly linear for a metroidvania, which can bother some people.








  • Fairly solid for its age. It’s more of a romance/slice-of-life but has some neat sci-fi ideas, in particular in the “Cure” route that acts as the main story ending. I can see why people mention it as an inspiration for games like Chaos;Head and Steins;Gate.

    The main issue is that most of the routes follow the same formula, so they get boring after a while.

    Anyway, quite curious for Ever 17 now since everyone says it’s miles better than the first game - Never 7 has a 6.73 rating on VNDB while Ever 17 has a 8.45.


  • Slow week, wasn’t very motivated for some reason. Otherwise I’d probably have finished both games below.


    Playing Never 7: The End of Infinity (part of the Ever 17/Never 7 Double Pack)!

    Followed the plan I mentioned last week - did a first “blind” run which got me the Yuka route, then found a nice guide to help me get the other routes.

    I’ve cleared all the “main game” routes (Yuka, Haruka, Saki, Kurumi, Izumi “Cure” and Izumi), and completed the CG library. Only thing left now is the “Append Story”, an extra option in the main menu that shows up after you clear Yuka’s route, which appears to be her POV of the story.


    Playing The Mummy Demastered!

    Played less than 2h this week. Map is around 50%.

    Game is mostly good, but has the annoying tendency (reminiscent of old-school Castlevanias) of having enemies positioned to “trip” you and make you fall down when you’re doing plataforming sections. :/





  • I checked out Robotics;dash Elite form the library again and gave it about an hour. I LOVE Steins;gate, but it’s been hard getting into other visual novels in the Science Adventure Series. Maybe I’m just not in a reading mood lately.

    SciAdv VNs are very different from each other, liking some of them but not others is fairly common. And as much as as love Robotics;Notes that one is a very slow burn, it’s mostly a slice-of-life story with some mystery and sci-fi sprinkled on.