Secret rules are interesting and motivational when you’re discovering them, and crippling once they become a routine. This post is saying to skip these unnecessary practices and do it the way that suits you.
Yeah the secret is not staying on top of all of these at once but finding a good balance


Apt


Pro tip: you can change them however you want
I attacked my party with a backhoe that had a bulette’s statblock


Also played 4e for like 3 months and enjoyed it. But it felt like a spinoff more than anything, and the game DID feel “game-ier”. I wouldn’t want my long-running campaigns in 4e.


I played HoN for like, 3 games back in 2011 and this part of the trailer made me lol
Who could ever forget Red Warrior or Sexy Elf?
But yeah that launcher is some kind of data harvest scam or crypto platform


Playing “RV There Yet” with friends. I’m replaying “DELTARUNE” and that game has me laughing out loud every 5 minutes (same goes for UNDERTALE). Also recently played the demo for “Yapyap” and laughed a bunch.


Did anyone die in character creation?


There’s pseudodragons and whelps that can easily be low level encounters. I threw a green dragon and a bunch of flying kobolds at my level 3 party and they easily won the fight.


This game is awesome. Me and two friends are only to mile 4 and I’m terrified at how much worse it’s going to get
In this instance I wouldn’t have given the intimidation, no. I’d have allowed them to put the debris in their mouth but the npc was distracted by the attack and didn’t see. To intimidate them would take an action, and a success would give them the frightened condition.
It honestly just comes down to your DM style. An interaction like this is fun and has no mechanical benefit. If a player then wanted to pick up a potion and drink it as part of a free action, the DM would have to explain this to the players explicitly. But I’ve always been on the side of permissive rulings, because it allows the players to express themselves more freely. It takes more improvisation though.


Yup. Harris would be carrying out fewer international drone strikes, but it definitely wouldn’t be zero.
Loosely, you get a “use object interaction” every turn that isn’t given a lot of emphasis but is in the rules as “other activity on your turn” (pg 190, PHB 2014). It includes something like talking, opening an unlocked door during your movement, picking up something within reach from a table, or unsheathing your sword as part of your attack action. It says it should require an action only if it needs special care or presents an unusual obstacle. I’d agree that grabbing a handful of dust and putting it in your mouth could be a free action.
Every table uses some form of house rule though. The description won’t be your exact D&D experience but it IS a typical one.


Yup, he made a short intro video about his creation process/challenges for the game and says this directly.


There have been a few times my phone has had an update and didn’t load in, thus not triggering the alarm. I still use my phone, but I have a backup ‘dumb alarm’
SOMA is also fantastic