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Joined 1 year ago
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Cake day: June 26th, 2023

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  • ...m...@ttrpg.networkOPtorpg@ttrpg.networkDice Bags
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    12 days ago

    …i have this loosely-developed idea of replacing the d20 in OGL-derived systems with a 3d chain which scales with tiers of proficiency for a nice bell curve: 3d4 (untrained), 3d6 (proficient), 3d8 (expert), 3d10 (master), 3d12 (legendary), 3d16 (celestial), 3d20 (demigod), 3d24 (god), 3d30 (overgod)…


  • ...m...@ttrpg.networkOPtorpg@ttrpg.networkDice Bags
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    16 days ago

    …in the background are impact!/goodman dice of unusual size; they just wrapped up a crowdfunding campaign to add matching d9, d11, d13, d15, d17, d18, d19, and d22 to the series…

    …in the foreground are my chessex 2507 set circa 1992, which i’m sadly unable to match with any of their modern blue/indigo/violet production runs, hence the slightly-mismatched d6 + d20 update to a fifth-edition set of eleven dice…dedicated percentile dice were a new innovation at the time, produced only in white!..






  • …i’m tempted to say physical dice, but in truth i have many sets and switch them out for each campaign, so my most-used accessory is probably my nice padded rolling tray, followed closely by my staedler stick eraser…

    …my most-used books, despite my meticulously-curated physical and PDF libraries, have turned out to be the player’s handbook and dungeon master’s guide on DnDbeyond; i always keep them open on an ipad stand during gameplay because it’s really tough to beat indexed hypertext for ready-reference during gameplay…my players use the heck out of my shared campaign subscription, but it’s becoming tougher now that DnDbeyond defaults to 2024 rules, so that use pattern may well change as the platform evolves…

    …even as a player, though, i feel like a good DM’s screen might be quicker!..the problem of course is tabletop real estate, but it seems like there’s an untapped market for player’s reference screens during remote sessions, where most folks have more tabletop real estate to play with physical accessories…

    …i’m considering crafting a player’s reference screen with panels focused on core rules, house rules, and class rules which can be readily swapped-out…




  • …if you’re specifically talking about modern malic-acid flavors, that technology wasn’t developed until the mid-seventies in east asia and wasn’t imported stateside until the early nineties, but it was an immediate hit and quickly swept through the domestic sour-candy market, with most brands offering ‘extreme’ variants of their existing products…

    …i can’t recall any time when sour candy wasn’t a major product sector and a quick perusal of candy history essays shows it dating back nearly as long as manufactured candy has been a thing, with a history of sour preserved confections before that…