It’s just fiction, but you’d be amazed how much damage human teeth can do.
You won’t be biting through bone (and idgaf what myth someone’s heard about fingers and carrots and only stopping because your brain won’t let you go hard enough), you won’t even get through a joint in one bite.
But! We have enough bite force and sharpness to get into muscle and pull out pieces. Helps if you gnaw and use head movement to help, but we can even manage it with thicker skin than humans have. You’d be amazed what a drunk country boy will do to a dead animal if they have access to them before they’re processed and there’s a bet going. Not me, but I’ve seen someone go through cow hide and into meat. Wasn’t easy, or fast, but it got done.
The real issue is the extent of decay involved. While most of the support for teeth isn’t from anything fleshy, the process of decomp does loosen them slightly. It’s pretty damn slightly though. The bigger issue is bite strength.
See, the kind of zombie matters, but the ones that look rotten would have weakened response from the muscles of the jaw and face, assuming actual decomp takes place. So, the kind you see on the walking dead and its spinoffs would eventually become ineffective, no matter how secure the teeth are in the jaw.
That being said, there’s also examples in fiction, including the walking dead, of zombies lacking any muscles that would allow movement of a given body part, but still moving. There’s scenes in the walking dead of zombies where you can see bone where muscle is supposed to be, moving arms in a way that would require the missing muscles. That isn’t unique to TWD, but it’s usually the easiest example to look up for the curious.
There’s also non rotting zombies, more like the resident evil viral zombies. They may be mangled and/or damaged, but they’re mostly intact, so biting would be perfectly possible in theory (individual zombies might have damage in the jaws that would make it impossible if real).
I can go on a lot more about how zombie fiction functions on a realistic level (or doesn’t), but the generic attention span online has likely already been reached.
Okay, everyone please remember that this is by request. This may take multiple comments, and it might take me a day or two to finish up, assuming I don’t have stuff get in the way.
So, zombies.
They aren’t actually entirely fiction. Back in the era of slavery in the “new world”, multiple religions and practices ran into each other. Enslaved peoples from multiple African regions, and the indigenous peoples of the Americas and islands, were forced to convert to christianity. Those indigenous peoples and the African peoples didn’t exactly stop believing what they believed, but they applied camouflage to those beliefs of christian mythology.
Thus arose the various syncretic religions often referred to as “voodoo”, though there are at least three major branches of the general heading.
One of the practices of some of those religions is what we might call magic. Now, whether one believes that ritual and spells and such can do anything, those practices exist, it is a factual thing.
One of the many “spells” is turning someone into a zombie. There are people today that are “zombies”. That they have never been dead, and the only thing that changed was maybe a bit of brain damage from the use of toxic and psychoactive substances on them is irrelevant to this. They believe they’re zombies and so do other people. That’s the word for people in that situation, and all of the other versions take their name from that.
From there, you go to white folks discovering zombies. The first zombies in movies go back to the thirties. And that’s really when the journey of the zombie starts in the kind of terms we’re talking about for this. There are much older “undead”, in pretty much every culture, but the Haitian origins of the word zombi are the root of all modern zombie fiction, if not always intentionally.
But the original movies were pretty much just an exaggerated version of the real world zombies. Now, those were based on books like “the magic island”, but it wasn’t until film took up the idea that things would diverge significantly.
From there, it wasn’t until George Romero that we had the first major change to the overall fictional zombie. Night of the living dead exploded zombies into broad pop culture. This was in part due to how the movie was released, imo, but that’s too tangential to cover.
This is where we get to the brains meat of the subject.
Post Romero, zombies caught the imagination of the world. The idea spread like a zombie virus until each new writer of a script or book added their own imagination to the mix. Now, there’s so many versions of zombies that you might well not be able to call some of them zombies at all, if compared to the origins.
However, there are still some general categories of zombie.
Magical, where the zombie is created by some variety of spell, ritual, deific intervention, or otherwise supernatural cause. You’ll run into this mostly in books rather than movie.
There’s pathogenic zombies where a virus, fungus, bacteria, prion, or an imaginary microbial life form causes the zombie to rise, or the human to turn.
There’s “chemical” zombies, where some (usually unnamed and mysterious) substance causes the event. This includes radiation zombies.
And there’s the parasitic/symbiotic zombies. This is when a complex and possibly intelligent life form takes over the dead or living body. Might be alien, might be an insect or something similar.
There’s arguments to be made for more types than that, or that some should be combined, but this is my essay lol.
There are, however, two main sub divisions of each of those: slow and fast. You’ve got the shambling zombies and the fast movers. Some of the fast zombies are faster than a living human could be.
There’s also the transmitted vs single event subdivision, where the ability of zombies to make me zombies is or isn’t present, but you really don’t run into zombie movies or tv shows where they can’t transmit the “infection” in one way or another. The genre of zombie fiction relies on the idea of a zombie apocalypse much heavier than it did in the past, though, so I don’t consider it a main subdivision the way speed is. If you include books, it becomes a bigger factor, but zombie books don’t have the cultural weight as movies and serial shows currently.
Okay, so we’ve got that down, and I still haven’t addressed the realism of those things on a physical level. I’m going to cover that in a second comment as a response to this one. Again, folks, please remember that this is something Don asked for, and is in response to that.
I have never been happier to ask someone to expand on a comment…no sarcasm. Quick question how do you know so much about zombies? And also ever thought about writing a movie because just this comment alone I would watch the shit out of.
I’m a movie geek, and love zombie movies. Same with books, and d&d. So I’ve always been fascinated with the genre. Plus, I’m insatiably curious about things like voodoo and the belief in magic that humans have, so when I discovered that the zombie fiction had a basis in reality, I kinda went crazy reading everything I could about it.
I actually have written books. The fantasy series that I never finished had a lot of necromancy and the undead. The series I’m currently working on is about a necromancer lol. But I’m pretty mid-tier as a writer, so nothing ever sold well. I’ve got some fans, but we’re talking maybe a few dozen people lol. With that level of popularity, nobody would make a movie I scripted.
Most of my fans are accidental tbh. My old fantasy books for the trilogy I never finished got out via soulseek, and some of the people pulling an entire library actually read an unknown author, and some of those liked it enough to email me to ask about the third.
Seriously, even after the rewrite of those two books, they’re kinda mid. Great ideas, meh execution. My more recent stuff is better, but still not the kind of thing that can break through the sheer numbers of people cranking out fiction these days.
Yea well all authors had written books that no one believed in. And now the publishers kick them selves for not buying it or not promoting it. Keep that faith mate I am sure that at sometime you will be at the top of the NYT bestsellers.
Realism. It varies wildly. The most realistic zombies are usually the ones that come from the least realistic origin.
Magic zombies in particular tend to be static. They get raised, and whatever condition they’re in when raised, they’re animated by the magic, so it doesn’t matter what that condition is. They don’t need muscles and tendons at all, if the writer doesn’t want to worry about it. But magic also allows the zombie to be fully functional on raising if the writer wants, so they can look alive, and move as well as a living person, and it isn’t unreasonable.
But then you get into the other types.
Most of the parasitic or symbiotic zombies tend to not rot at all. The only degradation occurs through injury, which can heal since the zombie isn’t actually undead in every case. When that version of zombies are dead bodies being inhabited, they tend to decay, and the inhabitant creature looks for a new one, which is pretty realistic.
Chemical zombies tend to hew close to realism as well. They tend to be living creatures that act like zombies, rather than dead things brought back to life, and the few examples in fiction tend to have the zombies degrade over time until they’re less effective, which is realistic enough.
But, man, the pathogen zombies get crazy.
The walking dead is probably the best example of both realistic and unrealistic pathogen zombies I’ve seen. There’s a delay between when an infected living person dies and, then a a slight delay before they rise, which is how a pathogen should work. You wouldn’t have instantaneous action on death because it takes time for cellular activity to stop, and the brain to fully shut down where the pathogen could take over the body.
But, the zombies rot. The rot is slowed compared to a normal body, and a lot of normal decomposition is bypassed entirely. There’s no bloating in TWD zombies, and very little skin slippage. There’s reduced color changes as well. This is largely hand waved the same way magic zombies are; “it’s the pathogen” is the reason for the bodies not decomposing in the usual way. I’ve never seen a zombie book or movie explain how the various pathogens prevent decomp stages, but it’s the default that the early stages where things fall apart just don’t happen.
The reason for that trope is obvious; if they rotted normal, they’d be down to a bunch of barely connected bones that couldn’t move at all way too fast (a matter of days in some cases of real decomp) to be interesting. So we all kinda know that there’s some hand waving going on, and suspend disbelief regarding that part.
But, again working with TWD, the progress of the zombies breaking down is where things get unrealistic anyway. They do a great job with the anatomy usually. The prosthetics and makeup do a great job at showing what would be under the places where skin is gone, or muscle is gone.
But they rarely get what would and wouldn’t be able to move right. When you see a zombie I TWD where the rub cage amd sternum are visible from the front, that means the pectoral muscles are gone. So, how is the zombie reaching forward? And that’s my usual example from TWD because they have done that exact thing so many times. You’ll also see zombies where the jaw bones are visible, almost back to the joint, and they’re still biting with full force. Hands that lack visible tendons grasping with full strength.
The anatomy as shown is amazing looking, but they make the mistake of not making function change when the zombie needs to be a threat. When it comes down to zombies not matching their degree of degradation, TWD is the worst offender because they rely so much on the visuals for the terror. They want heavy decomposition effects visually, but just ignore function entirely.
Compare that the the resident evil stuff. Different kind of pathogen, and the zombies don’t usually look realistic at all, but that allows them to perform how ever the script and director want. So, despite having poor anatomical depictions from injuries and degradation, the degree of movement available is still realistic enough to not break immersion.
Which, that’s one reason you run into realism discussion around movies and shows, but not books or comics. Without seeing movement, you don’t think about it. TWD comics, you don’t have to see that an arm isn’t moving in a believable way because it isn’t moving. In books, you only see what the author describes, and fill in the rest with your imagination, which just “fixes” any unrealistic description.
But, there’s still another level of realism. Why should there be a zombie at all? How/why is it going on?
That’s where the usual pathological zombies win out. As The Last of Us so effectively shows, there are most definitely microorganisms that change the behavior of a living thing, to some degree or another, as part of its life cycle. Toxoplasmosis, cordyceps, those are the two best known, but there are other real world organisms that co-opt a host and make it do things that it wouldn’t normally do, with the express goal of reproduction of the microorganisms.
The ones based off of those principles tend to be realistic enough in how they’re executed that it’s terrifying, because it’s only the scale that is questionable, and it’s that *maybe" that generates the fear.
The other kind, like resident evil and TWD, where the pathogen is human created, but gets loose (which isn’t ever confirmed in TWD, but is the most likely origin based on the scenes in the CDC, imo) exploit a different kind of “maybe” to drive horror. We know that people have created biological warfare strains, and that they’ve been used. We know that people are able to engineer some really amazing things into microorganisms. So what if someone screwed up?
None of the pathogen zombie examples I’m familiar with goes into true detail of what changed in the pathogen, which is the same kind of hand waving that magic zombies get, and that book zombies get. The creator of the media says “they changed it so that this happened, using insert technobabble here, and now we’re zombies”, and the audience accepts it because we just don’t know the technology behind editing the genetics of a virus. It’s trilithium crystals and midiclorians for zombies, only more realistic because gene editing does exist.
At this point, I think I covered the bases well enough to cover the original goal, and to go further would start getting into individual movies and episodes, and require more linking than I’ve got time for to get a really useful reference going, so I’m going to leave this where it is. However, I fucking love zombie fiction, so I’m down for non essay chatting lol
Don’t know if you thinking of me commiting suicide or something but my contract is up. And still haven’t picked a place to go yet. I just counted and have over 100 offers.
Then there are the magic zombies, like from World of Warcraft, or Game of Thrones, and they’re powered by magic, so they can completely rot away and still walk around. I wonder, in WoW, do the undead eventually rot away and become the skeletons that we fight in various zones?
It’s just fiction, but you’d be amazed how much damage human teeth can do.
You won’t be biting through bone (and idgaf what myth someone’s heard about fingers and carrots and only stopping because your brain won’t let you go hard enough), you won’t even get through a joint in one bite.
But! We have enough bite force and sharpness to get into muscle and pull out pieces. Helps if you gnaw and use head movement to help, but we can even manage it with thicker skin than humans have. You’d be amazed what a drunk country boy will do to a dead animal if they have access to them before they’re processed and there’s a bet going. Not me, but I’ve seen someone go through cow hide and into meat. Wasn’t easy, or fast, but it got done.
The real issue is the extent of decay involved. While most of the support for teeth isn’t from anything fleshy, the process of decomp does loosen them slightly. It’s pretty damn slightly though. The bigger issue is bite strength.
See, the kind of zombie matters, but the ones that look rotten would have weakened response from the muscles of the jaw and face, assuming actual decomp takes place. So, the kind you see on the walking dead and its spinoffs would eventually become ineffective, no matter how secure the teeth are in the jaw.
That being said, there’s also examples in fiction, including the walking dead, of zombies lacking any muscles that would allow movement of a given body part, but still moving. There’s scenes in the walking dead of zombies where you can see bone where muscle is supposed to be, moving arms in a way that would require the missing muscles. That isn’t unique to TWD, but it’s usually the easiest example to look up for the curious.
There’s also non rotting zombies, more like the resident evil viral zombies. They may be mangled and/or damaged, but they’re mostly intact, so biting would be perfectly possible in theory (individual zombies might have damage in the jaws that would make it impossible if real).
I can go on a lot more about how zombie fiction functions on a realistic level (or doesn’t), but the generic attention span online has likely already been reached.
NO sarcasm in this but please go further this is probably going to be the most interesting thing today as my last day of work.
Okay, everyone please remember that this is by request. This may take multiple comments, and it might take me a day or two to finish up, assuming I don’t have stuff get in the way.
So, zombies.
They aren’t actually entirely fiction. Back in the era of slavery in the “new world”, multiple religions and practices ran into each other. Enslaved peoples from multiple African regions, and the indigenous peoples of the Americas and islands, were forced to convert to christianity. Those indigenous peoples and the African peoples didn’t exactly stop believing what they believed, but they applied camouflage to those beliefs of christian mythology.
Thus arose the various syncretic religions often referred to as “voodoo”, though there are at least three major branches of the general heading.
One of the practices of some of those religions is what we might call magic. Now, whether one believes that ritual and spells and such can do anything, those practices exist, it is a factual thing.
One of the many “spells” is turning someone into a zombie. There are people today that are “zombies”. That they have never been dead, and the only thing that changed was maybe a bit of brain damage from the use of toxic and psychoactive substances on them is irrelevant to this. They believe they’re zombies and so do other people. That’s the word for people in that situation, and all of the other versions take their name from that.
From there, you go to white folks discovering zombies. The first zombies in movies go back to the thirties. And that’s really when the journey of the zombie starts in the kind of terms we’re talking about for this. There are much older “undead”, in pretty much every culture, but the Haitian origins of the word zombi are the root of all modern zombie fiction, if not always intentionally.
But the original movies were pretty much just an exaggerated version of the real world zombies. Now, those were based on books like “the magic island”, but it wasn’t until film took up the idea that things would diverge significantly.
From there, it wasn’t until George Romero that we had the first major change to the overall fictional zombie. Night of the living dead exploded zombies into broad pop culture. This was in part due to how the movie was released, imo, but that’s too tangential to cover.
This is where we get to the
brainsmeat of the subject.Post Romero, zombies caught the imagination of the world. The idea spread like a zombie virus until each new writer of a script or book added their own imagination to the mix. Now, there’s so many versions of zombies that you might well not be able to call some of them zombies at all, if compared to the origins.
However, there are still some general categories of zombie.
Magical, where the zombie is created by some variety of spell, ritual, deific intervention, or otherwise supernatural cause. You’ll run into this mostly in books rather than movie.
There’s pathogenic zombies where a virus, fungus, bacteria, prion, or an imaginary microbial life form causes the zombie to rise, or the human to turn.
There’s “chemical” zombies, where some (usually unnamed and mysterious) substance causes the event. This includes radiation zombies.
And there’s the parasitic/symbiotic zombies. This is when a complex and possibly intelligent life form takes over the dead or living body. Might be alien, might be an insect or something similar.
There’s arguments to be made for more types than that, or that some should be combined, but this is my essay lol.
There are, however, two main sub divisions of each of those: slow and fast. You’ve got the shambling zombies and the fast movers. Some of the fast zombies are faster than a living human could be.
There’s also the transmitted vs single event subdivision, where the ability of zombies to make me zombies is or isn’t present, but you really don’t run into zombie movies or tv shows where they can’t transmit the “infection” in one way or another. The genre of zombie fiction relies on the idea of a zombie apocalypse much heavier than it did in the past, though, so I don’t consider it a main subdivision the way speed is. If you include books, it becomes a bigger factor, but zombie books don’t have the cultural weight as movies and serial shows currently.
Okay, so we’ve got that down, and I still haven’t addressed the realism of those things on a physical level. I’m going to cover that in a second comment as a response to this one. Again, folks, please remember that this is something Don asked for, and is in response to that.
I have never been happier to ask someone to expand on a comment…no sarcasm. Quick question how do you know so much about zombies? And also ever thought about writing a movie because just this comment alone I would watch the shit out of.
I’m a movie geek, and love zombie movies. Same with books, and d&d. So I’ve always been fascinated with the genre. Plus, I’m insatiably curious about things like voodoo and the belief in magic that humans have, so when I discovered that the zombie fiction had a basis in reality, I kinda went crazy reading everything I could about it.
I actually have written books. The fantasy series that I never finished had a lot of necromancy and the undead. The series I’m currently working on is about a necromancer lol. But I’m pretty mid-tier as a writer, so nothing ever sold well. I’ve got some fans, but we’re talking maybe a few dozen people lol. With that level of popularity, nobody would make a movie I scripted.
Most of my fans are accidental tbh. My old fantasy books for the trilogy I never finished got out via soulseek, and some of the people pulling an entire library actually read an unknown author, and some of those liked it enough to email me to ask about the third.
Seriously, even after the rewrite of those two books, they’re kinda mid. Great ideas, meh execution. My more recent stuff is better, but still not the kind of thing that can break through the sheer numbers of people cranking out fiction these days.
Yea well all authors had written books that no one believed in. And now the publishers kick them selves for not buying it or not promoting it. Keep that faith mate I am sure that at sometime you will be at the top of the NYT bestsellers.
Realism. It varies wildly. The most realistic zombies are usually the ones that come from the least realistic origin.
Magic zombies in particular tend to be static. They get raised, and whatever condition they’re in when raised, they’re animated by the magic, so it doesn’t matter what that condition is. They don’t need muscles and tendons at all, if the writer doesn’t want to worry about it. But magic also allows the zombie to be fully functional on raising if the writer wants, so they can look alive, and move as well as a living person, and it isn’t unreasonable.
But then you get into the other types.
Most of the parasitic or symbiotic zombies tend to not rot at all. The only degradation occurs through injury, which can heal since the zombie isn’t actually undead in every case. When that version of zombies are dead bodies being inhabited, they tend to decay, and the inhabitant creature looks for a new one, which is pretty realistic.
Chemical zombies tend to hew close to realism as well. They tend to be living creatures that act like zombies, rather than dead things brought back to life, and the few examples in fiction tend to have the zombies degrade over time until they’re less effective, which is realistic enough.
But, man, the pathogen zombies get crazy.
The walking dead is probably the best example of both realistic and unrealistic pathogen zombies I’ve seen. There’s a delay between when an infected living person dies and, then a a slight delay before they rise, which is how a pathogen should work. You wouldn’t have instantaneous action on death because it takes time for cellular activity to stop, and the brain to fully shut down where the pathogen could take over the body.
But, the zombies rot. The rot is slowed compared to a normal body, and a lot of normal decomposition is bypassed entirely. There’s no bloating in TWD zombies, and very little skin slippage. There’s reduced color changes as well. This is largely hand waved the same way magic zombies are; “it’s the pathogen” is the reason for the bodies not decomposing in the usual way. I’ve never seen a zombie book or movie explain how the various pathogens prevent decomp stages, but it’s the default that the early stages where things fall apart just don’t happen.
The reason for that trope is obvious; if they rotted normal, they’d be down to a bunch of barely connected bones that couldn’t move at all way too fast (a matter of days in some cases of real decomp) to be interesting. So we all kinda know that there’s some hand waving going on, and suspend disbelief regarding that part.
But, again working with TWD, the progress of the zombies breaking down is where things get unrealistic anyway. They do a great job with the anatomy usually. The prosthetics and makeup do a great job at showing what would be under the places where skin is gone, or muscle is gone.
But they rarely get what would and wouldn’t be able to move right. When you see a zombie I TWD where the rub cage amd sternum are visible from the front, that means the pectoral muscles are gone. So, how is the zombie reaching forward? And that’s my usual example from TWD because they have done that exact thing so many times. You’ll also see zombies where the jaw bones are visible, almost back to the joint, and they’re still biting with full force. Hands that lack visible tendons grasping with full strength.
The anatomy as shown is amazing looking, but they make the mistake of not making function change when the zombie needs to be a threat. When it comes down to zombies not matching their degree of degradation, TWD is the worst offender because they rely so much on the visuals for the terror. They want heavy decomposition effects visually, but just ignore function entirely.
Compare that the the resident evil stuff. Different kind of pathogen, and the zombies don’t usually look realistic at all, but that allows them to perform how ever the script and director want. So, despite having poor anatomical depictions from injuries and degradation, the degree of movement available is still realistic enough to not break immersion.
Which, that’s one reason you run into realism discussion around movies and shows, but not books or comics. Without seeing movement, you don’t think about it. TWD comics, you don’t have to see that an arm isn’t moving in a believable way because it isn’t moving. In books, you only see what the author describes, and fill in the rest with your imagination, which just “fixes” any unrealistic description.
But, there’s still another level of realism. Why should there be a zombie at all? How/why is it going on?
That’s where the usual pathological zombies win out. As The Last of Us so effectively shows, there are most definitely microorganisms that change the behavior of a living thing, to some degree or another, as part of its life cycle. Toxoplasmosis, cordyceps, those are the two best known, but there are other real world organisms that co-opt a host and make it do things that it wouldn’t normally do, with the express goal of reproduction of the microorganisms.
The ones based off of those principles tend to be realistic enough in how they’re executed that it’s terrifying, because it’s only the scale that is questionable, and it’s that *maybe" that generates the fear.
The other kind, like resident evil and TWD, where the pathogen is human created, but gets loose (which isn’t ever confirmed in TWD, but is the most likely origin based on the scenes in the CDC, imo) exploit a different kind of “maybe” to drive horror. We know that people have created biological warfare strains, and that they’ve been used. We know that people are able to engineer some really amazing things into microorganisms. So what if someone screwed up?
None of the pathogen zombie examples I’m familiar with goes into true detail of what changed in the pathogen, which is the same kind of hand waving that magic zombies get, and that book zombies get. The creator of the media says “they changed it so that this happened, using insert technobabble here, and now we’re zombies”, and the audience accepts it because we just don’t know the technology behind editing the genetics of a virus. It’s trilithium crystals and midiclorians for zombies, only more realistic because gene editing does exist.
At this point, I think I covered the bases well enough to cover the original goal, and to go further would start getting into individual movies and episodes, and require more linking than I’ve got time for to get a really useful reference going, so I’m going to leave this where it is. However, I fucking love zombie fiction, so I’m down for non essay chatting lol
Don’t do it don! We still are recovering from covid. Whatever zombie virus you are planning to release, just think about it okay?
DON’T RELEASE IT!
Don’t know if you thinking of me commiting suicide or something but my contract is up. And still haven’t picked a place to go yet. I just counted and have over 100 offers.
Then there are the magic zombies, like from World of Warcraft, or Game of Thrones, and they’re powered by magic, so they can completely rot away and still walk around. I wonder, in WoW, do the undead eventually rot away and become the skeletons that we fight in various zones?
I’m going to address my take on that, since Don asked for more