Hopefully it is just a case of buzz words and not an actual genre description. But the fundamental nature of the Cenobytes is that you can’t fight back against them. All you can really do is endure the psychological harm (because you aren’t enduring the physical) while sacrificing others and trying an end run to the lament configuration.
Survival Horror/Action inherently involves fighting back. And that undermines so much of what makes Hellraiser Hellraiser (even in a lot of the horrible ones).
I DO think a point and click adventure game would work perfectly. I would… probably not play an Alien Isolation but I do think that would also be a fit (I got my fill of hiding in lockers back with Penumbra/Amnesia). But the moment we have ANY way of fighting back… meh.
Yeah, no.
Hopefully it is just a case of buzz words and not an actual genre description. But the fundamental nature of the Cenobytes is that you can’t fight back against them. All you can really do is endure the psychological harm (because you aren’t enduring the physical) while sacrificing others and trying an end run to the lament configuration.
Survival Horror/Action inherently involves fighting back. And that undermines so much of what makes Hellraiser Hellraiser (even in a lot of the horrible ones).
I DO think a point and click adventure game would work perfectly. I would… probably not play an Alien Isolation but I do think that would also be a fit (I got my fill of hiding in lockers back with Penumbra/Amnesia). But the moment we have ANY way of fighting back… meh.
The trailer makes it seem like there will be “lesser” demons or creatures we may fight, but if a Cenobite knows we’re there, we’re fucked.
Which is a problem the movies themselves increasingly did by having cannon fodder cenobites to add action or a sense of hope.
Hellraiser, at its best, is about despair and helplessness where the only way out is to destroy your own humanity.