• warbond@lemmy.world
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      4 days ago

      Yeah, kinda.

      For anyone who wants to skip the article–which is really just a fluff piece interview with Salvatore–this is the rest of the quote.

      “That’s been one of the toughest parts,” Salvatore told Polygon in a Zoom interview. “4th Edition D&D almost broke me, not because I didn’t like 4th Edition D&D. I’m not making any judgments – positive or negative – on any of the editions, but the changes were so sweeping.”

      He tries to put things from the games into his books and it’s hard to do when things change drastically, so he just sorta fudges it.

      • eerongal@ttrpg.network
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        4 days ago

        I mean, that was essentially the point of the spell plague. It was just a cataclysm to explain why mechanics were so different due to 4e. It’s basically like in comics when they want to reboot they do a big cataclysm to justify resetting

    • Girdy@ttrpg.networkOP
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      4 days ago

      I wasn’t sure whether to use Polygon’s title verbatim or take the risk of changing it - I think the interesting angle is that people are still talking about 4e.