alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 days agoPalworld studio Pocketpair says its new publishing division won't handle games that use generative AI: 'We don't believe in it'www.pcgamer.comexternal-linkmessage-square60fedilinkarrow-up1367arrow-down13
arrow-up1364arrow-down1external-linkPalworld studio Pocketpair says its new publishing division won't handle games that use generative AI: 'We don't believe in it'www.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 days agomessage-square60fedilink
minus-squareI Cast Fist@programming.devlinkfedilinkEnglisharrow-up7·2 days agoYou don’t need any preexisting training data for procedural generation
You don’t need any preexisting training data for procedural generation