Can’t say I am surprised even slightly. Following up the smash-hit of Control with a whimsical, tongue-in-cheek, class bssed FPS co-op multiplayer game was a really stupid move. That’d be like Valve saying they’re releasing Half-Life 3 as a third person extraction shooter.
They seem pretty disconnected with what their fans actually want. The world and lore that Control establishes (and links with Alan Wake, ofc) is so rich and interesting with so many mysteries and unknowns left untapped. They could’ve continued the story with Jesse or another character and it probably would’ve sold like hotcakes.
They didn’t make much money off alan wake 2 after locking it on epic and not printing a physical copy for the console people for a year (and even then was only a limited deluxe and collector’s edition release). This seemed like a hail mary to try and get that sweet gaas money, but I imagine the overlap between people who play games like control and people who are willing to dump endless money on the live service game of the week skins is pretty small.
It was literally the only way Alan Wake 2 was getting made, no other publisher would finance the project after Alan Wake 1 sold poorly and Sam Lake/Remedy really wanted to make it.
Can’t say I am surprised even slightly. Following up the smash-hit of Control with a whimsical, tongue-in-cheek, class bssed FPS co-op multiplayer game was a really stupid move. That’d be like Valve saying they’re releasing Half-Life 3 as a third person extraction shooter.
They seem pretty disconnected with what their fans actually want. The world and lore that Control establishes (and links with Alan Wake, ofc) is so rich and interesting with so many mysteries and unknowns left untapped. They could’ve continued the story with Jesse or another character and it probably would’ve sold like hotcakes.
They didn’t make much money off alan wake 2 after locking it on epic and not printing a physical copy for the console people for a year (and even then was only a limited deluxe and collector’s edition release). This seemed like a hail mary to try and get that sweet gaas money, but I imagine the overlap between people who play games like control and people who are willing to dump endless money on the live service game of the week skins is pretty small.
You’d think by now these companies would know the epic deal is radioactive.
It was literally the only way Alan Wake 2 was getting made, no other publisher would finance the project after Alan Wake 1 sold poorly and Sam Lake/Remedy really wanted to make it.