- cross-posted to:
- pcgaming@lemmy.ca
- cross-posted to:
- pcgaming@lemmy.ca
Saw it came out and thought for a second “I want to play that” but in reality there was nothing redeeming from the first to bring me back
Thats where I’m at. I’m just now wrapping up Outer Worlds 1 and its just not that good or memorable.
I think it was good, but not memorable. It was… Fine. It was a fun romp, I don’t feel like I wasted it, but I don’t think there needs to be a huge franchise either.
I’m all for fine games. Not everything needs to be red dead levels and they did that with outer worlds. That said, I was shocked when Microsoft wanted 80 bucks for it when the first one was clearly a 40 dollar game
I’m not surprised. I was going into the final stretch of Outer Worlds 1 and realized I just don’t care. It wasn’t a bad game but New Vegas it was not.
Right. An hour after maxing out my character I realized I wasn’t really having fun anymore, I was just trying to get it over with.
Outer worlds 1 was fine. It was goofy, had character, but no depth to it’s story. The gunplay was not good, not for me anyway. Can we not do bullet sponges and leveled lists? Can levels give you abilities instead of numbers? Honestly would have been a better game if it was an isometric RPG, which obsidian is good at making.
Was. But I do agree.
I didn’t realise it came out already. Whoops.
$70 for a game is mad. Even if it was critically acclaimed and award winning who can afford that when most people struggle to live? Even $50 is a lot of money. Big game developers have lost the plot.
AAA games are just too expensive and many are just not finished at release now. I’m not forking out top dollar for a half finished game. Outer Worlds 2 is still $89.99 CAD. That is absolutely insane in my opinion. I enjoyed the first one, but I also bought it on sale. Indy games nowadays are generally a better bang for your buck anyways and theyre only $30-40 regular price and they are also generally at a finished state or at the very least very honest about the state they are in.
I’ll probably pick the game up in 2 years when its $20 on Steam or something.
I mean I play the games either way.
So whether companies learn to make their games affordable for the vast majority of Americans who are cash strapped or not is irrelevant to me.
I’m just wondering how long it takes these companies to realize how many others like me there are out there and that they could be making a lot more money if they just made prices reasonable.
I actualy finally have a decent income and I still do what I do if the price isn’t fair, just out of spite.
This will be the new normal for a couple years. Then when no one in the US can afford a $30 game. They’ll set the prices back for $60.
This for me too. It is too high a ticket price for a game I want to play but and not excited about. My hardware will possibly also struggle with this title, so that was too high of a barrier for me.
Awe fuck. Loved 2. What a shame :(
How did you like 2 vs the first? Haven’t beat the first got it for free with my prime subscription and just got to monarch. So far liking it!
Felt very polished and the dialogue tress are massive.
I mean, there’s no great secret, right ? The Outer Wilds is just an alright-ish franchise. Bethesda without the incompetence, but also without the hype.
The Outer Wilds
That’s the wrong game
And just to be clear, The Outer Wilds is way more than just alright.
I tried to get into that game but couldn’t deal with the whole groundhog day stuff. Not into repetitive gameplay loops!
I don’t often see people making the mistake that way around. I mostly saw people not realising that the outer wilds was a different game to the outer worlds.
Outer Worlds 2, Avowed, Mass Effect Andromeda, Dragon Age Veilguard - each one of these games were touted for their improved combat, at least improved movement. That’s not to say any are great, just that they’re not as clunky as previous games. They are not standout in that regard. So for Bioware and Obsidian, it is still the case that their draw is writing in a higher budget RPG than the startup indie scene. Pretty much where Owlcat is now getting to with Warhammer and the Expanse licensed games, that’s where Bioware and Obsidian were 20-25 years ago. Narrative games
Bioware and Obsidian games aren’t so fun to play to appeal with mediocre writing. I think like an 80+% reduction of irony, snark, sarcasm, eye rolls, modern slang, knods to modern culture would do wonders for their games writing. Don’t have to get rid of all of it. Just have them be more fun finds in a dialog tree while the rest of the narrative takes itself seriously
I couldn’t get into veil guard. The combat was pretty good and it looks pretty. The characters were annoying and seemed… Type cast? All their dialogue seemed corny. Maybe they get better throughout the story but the story also didn’t grab me.
I played all the others and the mass effect series multiple times. I even enjoyed Andromeda for what it was (though I quit at the final mission save for some reason).
I liked the first Outer Worlds but didn’t even look towards Outer Worlds 2 because it was other better or more interesting games that was released last year.
It feels like it was to much to release Avowed, Outer Worlds 2 and Grounded 2 in the same year. They should have spread out the games more to polish them more before the release.
Honestly, the first one was Ok, I’m kinda surprised there was a second one.
Ok, not really surprised,since every IP needs to be a franchise, but you know what I mean.
God man, shits so sad but I’d be lying if I said I was surprised at all. The first one was very OK, like it was certainly a game that I played and bothered completing. They were very lucky someone had the idea to make Parvati in the first game, the rest of the crew was a snooze fest (at least for me). But then I see the shitty commercial they made for the companions in the 2nd game, and no fucking wonder it didn’t sell! They tell you nothing, play that god awful song over some shitty footage and crack a joke about how none of them are romance-able. They then charge 80 bucks, and make fun of you if you pay for their premium edition, yea go fuck yourself obsidian, and stop taking credit for new Vegas, none of those team members are still around.
Might just be me but… I really like the companions in the Outer Worlds 2. They’re way better than the first game. The inability to romance them was actually a selling point to me, because I assumed that meant each character’s arc would focus on their own story unrelated to their relationship with the player, like in New Vegas.
So far, I’ve loved how Inez especially expands on the history of Auntie’s Choice. There’s one companion that’s just a little goofy, but I also don’t know how you’d do that character without making them extremely naive.
The game as a whole actually is much more fleshed-out than the first, at least thus far (halfway through). I highly recommend getting it on a sale.
This is an accurate take haha.
I enjoyed it… sorry.
Don’t apologize for enjoying a game.
I kept getting mixed up with Outer Worlds and Outer Wilds, and got really excited then disappointed when I heard about Outer Worlds 2, thinking that Outer Wilds was getting a sequel. So it was always a bummer to me even without actually playing the game.
Your extremely expensive try-hard sequel to a just OK game didn’t blow everyone away? Womp womp. Obsidian died when MS bought them.
Not shocked. this seems like, at best, it might be a $10 steam pickup… Same as the first game










