Have you ever loved something, only to realize it’s a commercial flop or just obscure? What’s something that deserves more light than it got?
Have you ever loved something, only to realize it’s a commercial flop or just obscure? What’s something that deserves more light than it got?
I heard amazing things about Outer Wilds, was under the impression it was an adventure game but “make sure to go in blind!” was the universal advice so I didn’t look up more, downloaded it, started to play, and really struggled with the controls. I wasn’t raised with video games as a kid and I don’t play platformers and such so my coordination is shit. When I went to the net to find a solution (because a lot of games have at least mods you can download to make things easier) but all I got was “get gud.” I asked a friend who was like “oh yeah, I watched a stream of someone playing and it seems like a technically difficult game.” So that’s a pretty important warning to include with any Outer Wilds recommendation.
i wouldn’t worry about it too much, we all struggle with the ship at first :) even the best of us! piloting it becomes second nature after some time though, just gotta learn through practice
I feel like I gave it enough of a try to know that this isn’t an “at first” issue, and as a grown-ass adult I’m not going to throw an unknown number of hours at practicing something I don’t know if I’ll ever get the hang of enough to properly play the game.
This is an accessibility issue; many games include “cheat” modes so as to allow a much larger audience that may otherwise be physically or otherwise incapable of playing the standard mode to still enjoy it. As far as I know, this game has provided nothing of the sort. Given that OW is marketed as an adventure/exploration game rather than a technical game, I don’t know why they refused to provide this, but regardless this is a gate-kept game, which is fine, not every game has to be easy or accessible, but please don’t pretend otherwise.
idk what to say man, the game literally has an autopilot, all you need to learn is how to take off, and land. but you can’t relay on the autopilot to do the exploring for you - being able to control your ship when needed is necessary
what other accesability options can you think of adding to a space exploration game that needs 360° of movement?