Why people consider Zelda: Breath of the Wild highly influential in open world game design?

  • NONE@lemmy.world
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    3 days ago

    In short: many of those who say that have never played Shadow of the Colossus.

    (In my opinion at least)
    • KRAW@linux.community
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      3 days ago

      I mean, the similarities kind of begin and end with a character that can climb, use a sword, and ride a horse. SotC isn’t even open-world.

      • NONE@lemmy.world
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        3 days ago

        It definitely is. You can go anywhere you want at any time. You aren’t going to find anything, but that’s kinda the point of the whole game.