inclementimmigrant@lemmy.world to PC Gaming@lemmy.caEnglish · 15 hours agoHighguard is closing next week: 'Despite the passion and hard work of our team, we have not been able to build a sustainable player base to support the game long term'www.pcgamer.comexternal-linkmessage-square25fedilinkarrow-up156arrow-down12file-text
arrow-up154arrow-down1external-linkHighguard is closing next week: 'Despite the passion and hard work of our team, we have not been able to build a sustainable player base to support the game long term'www.pcgamer.cominclementimmigrant@lemmy.world to PC Gaming@lemmy.caEnglish · 15 hours agomessage-square25fedilinkfile-text
minus-squarechris@l.roofo.cclinkfedilinkEnglisharrow-up4·7 hours agoSo StarCraft had it figured out. Then companies unfigured it by adding things that maximize profit. Funnily enough very little of what they added real prevents self hosted multiplayer. It’s just more convenient the way they do it.
So StarCraft had it figured out. Then companies unfigured it by adding things that maximize profit. Funnily enough very little of what they added real prevents self hosted multiplayer. It’s just more convenient the way they do it.