• VerilyFemme@lemmy.blahaj.zone
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    9 hours ago

    Well, yeah.

    Game companies also sold strategy guides at the time. They’re designed to be obtuse. I’m pretty sure the full walkthrough for Leisure Suit Larry 1 is only 2 paragraphs or something.

    The actual steps to the end are short, there’s just always a puzzle where you have to use a rubber chicken with a bar of soap to make a helicopter or some shit. I love adventure games though, I’m just a walkthrough baby.

    • tidderuuf@lemmy.world
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      8 hours ago

      There were even quite a few games from the 80s and 90s that required you to use the manual in order to play with translations, instructions, sometimes even hidden codes to move forward.

      • MinnesotaGoddam@lemmy.world
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        4 hours ago

        there would almost always be a moment where you’d use the manual to answer a password and that was their copy protection. that kind of copy protection continued into the 90s