• frongt@lemmy.zip
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    8 hours ago

    On the other hand, should a game be designed to allow you to do all the things in one playthrough? Personally, I like when a game gives you different paths and reasons to replay it.

    • Malix@sopuli.xyz
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      4 hours ago

      doing everything in one playthrough is not the same as softlocking the game. Exclude one path, sure. Softlock? Bullshit.

    • Skua@kbin.earth
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      6 hours ago

      There are others way to achieve those end goals, though. Mutually exclusive paths are usually going to feel much better than some unforeseeable bullshit