This one can be really short, and even if you level up your characters (which you don’t really need to, especially if you limit yourself to only use the ones that you think you’ll want to keep and set the others aside, only using as carriers of medical herbs and perhaps to take a bit) it still is short. Plus each battle is short, so it’s a good candidate if you don’t have so much time right now, very unlike the vast majority of RPGs.
Oh wow, that is quite literally the best game of all time. I dunno about the Steam version, how it changes things, but on the SNES the gfx suck, yet the story is so fantastic.
There should be a way to change the battle mode to “Wait!”, which will make them more trivially easy. Take a moment to go through one of the areas 2-3 times and you should be leveled up sufficiently to handle everything. But definitely pay attention to saves bc those boss patterns will need discovery if you aren’t using guides.
The early part is slow yeah, but once you see Lavos in the future iirc it perks quite a bit up. You will miss a LOT without a guide, but no need to even worry bc there’s like 13+ different endings and you can make use of a previous one to jumpstart the next game in the New Game+ feature.
Some doors cannot be opened earlier on. Either keep a record of them or consult a guide and much, MUCH later on they’ll hold cool stuff.
spoiler hint (treasure, not plot):
If you open certain chests in the past, there won’t be anything there in the future. Instead, you could open in the future, then open again in the past…
even more of a spoiler (still treasure)
Or start to open in the past, but don’t, then open in the future for an upgrade! And then still open in the past!? Timey wimey goodness hijinks.:-P