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Joined 2 years ago
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Cake day: August 4th, 2023

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  • This is awesome and I highly recommend this approach. I’ve used something very like this in Pathfinder (1e if you’re wondering) for a series of natural caverns occupied by Skum and it worked out great. I didn’t so much work loot and monsters into the plan. I mostly just used it for the shape/layout of the caverns. But I can definitely see benefits to having more worked into the roll table system.

    If you want certain things to happen at intervals through the dungeon or whatever, just skip rolling every 4th time they explore a little further and instead put in in what you want them to run into.

    Also, when I did it, I found it worked nicely to consider the results on the roll table “suggestions”. Like, if you roll 1 four times in a row, in a TTRPG situation, it could end up being like “ok, there’s more hallway.” “I scout ahead further.” “More hallway.” “Ok, further then.” Mor-" “Let me guess, more hallway.”

    Here’s the (d20) roll table I used for the aforementioned Skum dungeon if anyone’s interested:

    1.    --- (straight)
    2.    +
    3.    U
    4.    L
    5.    -< (fork)
    6.    -w- (water)
    7.    -O
    8.    -e
    9.    stairs
    10.    -=== (widen)
    11.    converge
    12.    -[s]| (secret passage at T)
    13.    =-= (narrows for short distance)
    14.    T
    15.    --
    16.    Overpass
    17.    -<>-
    18.    s (spiral up/down)
    19.    -rubble-
    20.    ---o (fake dead end)
    

    I want to say I made a slightly improved version later for a different campaign, but I haven’t been able to find it. I might search more later if I have a second.













  • Yeah, I’m pretty sure my family was only the second owners of my house as well. All I know about the builder of my house is:

    • The same guy was responsible for building basically all the houses on my street.
    • He didn’t survey very carefully. All the property lines are off by like two feet. Lol. It’s caused me some heartache with the neighbors to my south with property disputes. (Well, to be fair, the neighbors to my south would have caused the property dispute had the property lines not been off.)

  • TootSweet@lemmy.worldtoAsklemmy@lemmy.mlWhen was your house built?
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    7 days ago

    Oh, I think I know what’s going on. It’s interpreting the number with a period on the end as a numbered/ordered list. Putting a space before the dot should fix it.

    1. This is an ordered list.

    And fixed:

    321 . And this is not.

    Still weird that the number’s sticking off to the side and getting cut off. Probably depends what client you’re using. In Lemmy-UI, it’s not cut off, but the number is further left than it would otherwise be. Jerboa looks fine, but it’s clearer on Jerboa that it’s interpreting it as an ordered list.




  • One could make a community named “Anon Posting” or something, lock it so only a mod can post, and then make the sole mod a bot that would post anything it got via DM (probably after automoding, rate limiting, etc) to said community.

    I do think it’s a good idea for the bot to keep a log in case it gets abused for sufficiently evil purposes. One could add some extra functionality to the bot that would give identifying information about the poster to instance admins on demand (via DM), but I think instance admins would have pretty easy access to all DMs made to the bot, along with identifying information anyway. (Feel free to correct me if I’m wrong on that.)

    Also, the bot could totally delete its logs and with them the identities of all posters after a while. Maybe a month?

    And, of course, this wouldn’t be ironclad anonymity. But it would keep identities secret from anyone but the bot maintainer and instance admins.

    Yeah, sounds like a pretty cool concept. Not volunteering to write such a bot (at least any time soon) or anything, but I support it.