• tacosplease@lemmy.world
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    26 days ago

    As someone who switches between Xbox and switch pro controllers, the struggle is real. And I’ve been playing video games my whole life.

    • Weirdfish@lemmy.world
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      26 days ago

      I used to call it the Zelda machine, but now that factorio is on Switch, I guess that isnt quite true any more.

      I go between PS4 and a switch pro control often, and it’s not that they all use the letters / symbols for different buttons, it’s that Xbox and Sony agree what button position is used for what as default, enter, back, etc.

      Nintendo breaks that symmetry, and put the enter button on A, so when I go to watch a movie on playstation I’m constantly exiting the menu because that position is O, the back button for Playstation.

      • Cethin@lemmy.zip
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        26 days ago

        Factorio is crazy optimized, but how well does it run on the Switch? It’s such an underpowered machine. I’m sure it’s fine early on, but massive factories can get slow even on the best PCs.

        • Weirdfish@lemmy.world
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          26 days ago

          I’ve never played it on anything else so it’s hard to judge.

          Only got it a month ago, and have only beaten the basic game once so far, though I’ve made what feel to me giant bases.

          Haven’t noticed any slow down aside from when autosave is happening. Haven’t made the kind of monstrosities I’ve seen on youtube so I don’t know where the limits are.

          As someone who has wanted to play it for ages I’m having a great time with it.

          Reminds me of Kerbal Space Program on PS4, the controls are very complex for a controller, but they did a great job using multiple button shift functions to map a hell of a lot to the inputs available.

          • Cethin@lemmy.zip
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            24 days ago

            I forgot to get back to you. Two days later is better than never I guess.

            There’s hidden settings in Factorio if you hold down ctrl+alt while clicking the settings button in the menu. There will be a box called “The Rest” which contains more settings. One of these is for non-blocking saves on Linux/Mac at least. It allows your game to save without freezing. I have no idea if it works on the Switch or how you’d get to it without a keyboard, but I think there’s a way. I know it doesn’t work on Windows, but no one ever mentions the Switch, only that it work on Linux and Mac and not Windows.

        • Joe Cool@lemmy.ml
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          26 days ago

          Factorio runs great on my 2009 Windows 7 machine on a Phenom II. I’d think the switch can handle. But then Mario Cart 8 also runs fine in Dolphin on that old clunker.

    • buddascrayon@lemmy.world
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      26 days ago

      Yeah I really don’t understand why the hell they have to make it so different. Why do they need to distinguish themselves in this way? All it does is fuck up our gaming experience.

      • themeatbridge@lemmy.world
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        26 days ago

        I think one of the early game systems got a trademark or patent or something for the button configuration. Iirc it was the SNES, but that could also just have been some adolescent bullshit kids told each other on the playground.

    • jimrob4@midwest.social
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      26 days ago

      Switch and PS3 here. It’s just as difficult. Especially since the buttons for “proceed” and “return” in menu functions are reversed.

  • samus12345@lemmy.world
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    26 days ago

    I don’t have this issue with playing PS and Nintendo games because PS wasn’t dickish enough to use ABXY in different positions like Microsoft. Everyone jokes about X being in all 3 layouts, but the PS one is actually called “cross” and doesn’t look like an X from a font, so I don’t get them mixed up.

  • xantoxis@lemmy.world
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    27 days ago

    As someone who mostly uses an xbox controller and occasionally uses a switch, I could use this too.

  • MehBlah@lemmy.world
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    27 days ago

    When I’m playing a complex game on the PC such as KSP or even something like Eve online I have tons of documents posted up to help me with navigating it.

    • 🔍🦘🛎@lemmy.world
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      27 days ago

      Yeah, first party Nintendo games show the 4-button diagram with the button highlighted instead of a letter. This post really feels like karma farming.

        • samus12345@lemmy.world
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          26 days ago

          It’s funny how the knee-jerk reaction is always “clickbait! karma whoring!” when there’s no benefit whatsoever to that on Lemmy. No, the person just wants you to look at the thing they posted and gets nothing out of it other than maybe satisfaction. What a concept!

  • Thorry84@feddit.nl
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    27 days ago

    My girlfriend has gotten mad about this in the past. I’m like hold the run button then press the jump button. She would get angry and tell me to say which buttons those are. I would really have to think about it, when playing a game I associate a button with the function and forget which button is what.

    • BlanketsWithSmallpox@lemmy.world
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      27 days ago

      What button is it?!

      I don’t know hold on! Pretends controller is in hand. Presses thumb hmmm left and down. Okay what console is this? Square and x? X and A? Whatever the hell Nintendo is?

      Left and down buttons!

      It doesn’t work!

      Figure it out!

    • samus12345@lemmy.world
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      26 days ago

      Even that gets switched around sometimes. I hate it when games use the bottom button for run/attack and the right one for jump.

      • misterp@lemmy.today
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        26 days ago

        You just believe in humanity more than I do. It’s gotta be mean somehow. If she’s on the Switch and that’s the Switch layout, it’s because the husband just wants to distract her or make fun of how she looks down at the controller. The meme also suggests that the husband made the meme, so just publishing the meme and turning his wife into a meme is pretty cruel and harsh. I mean, is this what humanity is? Now we turn our loved ones into memes making fun of them on the Internet? So glad you don’t love me. I mean, if you loved me, maybe you’d make fun of me in a fucking meme.

          • misterp@lemmy.today
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            26 days ago

            No escalation. Just that, think about it, memes these days are getting awfully personal. And anti-wife. Love the wife. You married her. Stop shitting on her. Or divorce her so she can be who she was meant to be, namely not referred to as your wife in a meme. You computer nerds from the future sure are eager to get wives and don’t know how to keep them.

            • samus12345@lemmy.world
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              26 days ago

              I think you’re reading a lot of malice into a light-hearted image macro. Hell, I’ve been playing video games for over 40 years and I still have trouble remembering the buttons when playing a game with an Xbox controller layout - this would be really useful for me, and I certainly wouldn’t be upset if someone posted a picture of me using it.

              EDIT: I didn’t even notice this was literally in Wholesome Memes.

              • misterp@lemmy.today
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                26 days ago

                Me, as the wife, would be distracted with this huge piece of paper under the screen. I’d be looking at the piece of paper instead of the screen. It looks a lot like cruelty. I mean, this meme is just all kinds of wrong. It doesn’t deserve to be a meme. It’s a “my wife” meme, which shouldn’t be in the year 2024. In the year 2024, wives should be posting “my husband” memes and making fun of husbands. You don’t get that. Because as a child you were boring, because you had no imagination. I tell this starkly dooming fact to a lot of people on lemmy. But it seems like this is what I must face now as a lemmy user. I need to communicate with adults who were boring children with no imagination.

        • Cethin@lemmy.zip
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          26 days ago

          Dude, this is a funny story about his wife learning to play games. It’s not making fun of her. It’s having fun with the situation. Couples frequently have fun stories about each other that are about mistakes that showed how much they cared. This one is about a wife who cared about learning to play video games enough that they continued even while struggling with controls, and their spouse who noticed their frustration and created a tool to help them. There’s no mocking happening.

            • Cethin@lemmy.zip
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              26 days ago

              I like how “not malicious” is boring in your mind. You’ve got something wrong with you.

              • misterp@lemmy.today
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                26 days ago

                It’s boring because it’s a falsehood. You’re malicious, thinking your wives are idiots. I’m another man, telling you men, that you’re a bunch of idiots. I’m actually smarter than you, and you hate it. I already know my IQ and can beat yours because mine is way beyond posting “the wife” memes. As a matter of fact, I’m only here because I’m studying you computer nerd people and entering your responses into a database. I suppose I could be nice and thank you for your response, but you’re such a boring idiot that had no imagination as a child that I really have nothing else to say. When you were a child you had no imagination and you were boring. Now, here you are!

                • Cethin@lemmy.zip
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                  26 days ago

                  How is her not knowing something thinking that she’s an idiot? Helping her learn is the opposite of that. It’s recognizing she’s capable of learning it and helping her. Have you ever learned a new skill and not had muscle memory for it yet? It takes effort and time.

                  Also, you aren’t smarter than me. You may believe that, but if you’re incapable of recognizing that she is learning and this is helpful, then you aren’t very smart.

    • Randelung@lemmy.world
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      27 days ago

      Division between console camps. “No, mine is the right layout!” Frustration when switching, creating a soft lock in effect.

    • taiyang@lemmy.world
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      27 days ago

      I think the real answer was actually Japanese reading right to left, and applying that to alphabet buttons. What I find more interesting is the insistence that A must be the Accept button and B the back button; Nintendo games and OG Japanese games in general tend to use that layout, including PlayStation X and O (which to be fair makes even more sense for no/yes). US games afterwards flipped out, even for PlayStation games.

      Really, Microsoft changing that up is genuinely evil to anyone already gaming, although I believe Sega also was left to right, but their three/six button layout doesn’t count. Not sure how they handled accept/back though.

      • Jo Miran@lemmy.ml
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        27 days ago

        Sega controllers predate XBox by a lot and their layout was left to right (ABC/XYZ).

      • daltotron@lemmy.world
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        27 days ago

        Sega had the dreamcast with an “A on the bottom”, basic xbox style layout about 3 years before the xbox came out, as an extension of their genesis six button layout. With how friendly sega has been with microsoft historically, and especially the similarities between the classic “duke” controller and the dreamcast controller, the increasing focus on online play, I think maybe there’s a through-line from the classic sega button layout and the modern xbox button layout.

        • taiyang@lemmy.world
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          27 days ago

          To be fair, Sega was a US-oriented company long before it was cool, so I guess they may be the pioneers that confused the rest of us ages later.

          After all, Sega does what Nintendon’t

    • Thorry84@feddit.nl
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      27 days ago

      I always assumed it’s because they are from Japan and there they have a lot of things right to left. For them it may seem natural to start at the right and go left.

      • mipadaitu@lemmy.world
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        27 days ago

        The real answer is that nobody knows because nobody wrote it down.

        The most likely reason is because the old game and watch was a single button where the A was on the original NES (famicom) and that was the primary button, then the secondary button, or B, was placed slightly inward where it was assumed it would be used less.

    • sam2099@lemmy.world
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      27 days ago

      I’ve seen a video with the history of all of the button layouts

      https://youtu.be/-E9Uw3lhWsI

      It’s a long enough video and just goes through the history of different layouts for different controllers and tries to reason why they are what they are.

    • The Picard Maneuver@lemmy.worldOP
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      27 days ago

      I believe because because they consider the outside buttons to be more natural to press first, then you work your way in.

      Even starting with the NES controller, button A was primary and on the outside.

    • morphballganon@lemmy.world
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      27 days ago

      The real question is why they deviated from the GameCube controller layout. Throws me off all the time when learning a new Switch game. “Y is on top” is something deeply ingrained in me from those days.

    • becausechemistry@lemm.ee
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      27 days ago

      A better question would be why Microsoft went with a nonstandard layout when they designed the Xbox controller. Nintendo had been using the A-to-the-right layout since 1990.

        • daltotron@lemmy.world
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          27 days ago

          Playstation still basically conforms to a on the right, since O is generally used as a “confirm” button, and X is generally used as a back out button. So, they fill the same role as the conventional layout, they just abstract it in a kind of more fun way.

          • maxinstuff@lemmy.world
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            7 days ago

            Playstation games over the years have used X for confirm in many (western) regions. I’m not sure the origin of this but it was always that way growing up.

            Circle was used in Japan. Localisations like Final Fantasy using circle were the exceptions to the rule (I guess it was too hard to change it?)

            X being confirm for everybody is a relatively recent thing

      • Jo Miran@lemmy.ml
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        27 days ago

        Sega consoles used the ABC/XYZ left to right format. If you assume X and Y are axis, then X on the left (horizontal) and Y on the right (vertical) makes more sense than Nintendo’s Y on the horizontal and X on the vertical.

        I’ve never figured out the reasoning.

        • daltotron@lemmy.world
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          27 days ago

          I mean it kind of, instinctually makes some level of sense to me. With nintendo’s stuff, the A button is on the right, and the B button is on the left, so you’re reading it right to left, instead of left to right. Hence, the accompanying swap in X and Y.

  • cosmoscoffee@feddit.de
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    28 days ago

    I can’t remember which game it was (something on the Switch, so maybe a Nintendo game) where the game itself told you which button to press by showing four circles on screen (e.g. next to the speech bubble) and only one of these circles is filled out, so instead of a letter, you know you have to press the right button or whatever… I really like this design choice because it’s so intuitive

      • sigmaklimgrindset@sopuli.xyz
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        27 days ago

        Oh god, I want to experience this game for the first time again.

        I got back into video games again during lockdowns and after leaving a very soul-crushing relationship. It was probably the perfect time in my life to experience BotW.

        • Alteon@lemmy.world
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          26 days ago

          Have you ever played Shadow of the Collosus? If not, I think it’ll give a lot of the same vibes that you’re looking for.

          • sigmaklimgrindset@sopuli.xyz
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            25 days ago

            Oh yes, I love Shadow of the Collosus and Ico! Played them as a child, and played Collosus during lockdowns as well. It really can use a control update, but otherwise the game holds up really well!

        • Dave@lemmy.nz
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          27 days ago

          How would one go about playing it if they don’t have an Nintendo console?

            • Dave@lemmy.nz
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              27 days ago

              I don’t spend a lot of time gaming. It would almost certainly be buying it to play just this game.

              Also Nintendo are kind of ducks, so I don’t really want to give them any money.

              • anivia@lemmy.ml
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                26 days ago

                You could buy a used Switch and install a modchip to play pirated games.

                But yeah, not really worth it if you only want to play 1 specific game and already have a pc powerful enough for emulating it

                • Tiziano23@thelemmy.club
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                  7 days ago

                  You can also buy one of the older switch consoles from 2018 which are not patched and you can inject a payload via rcm mode.

    • Fermion@feddit.nl
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      27 days ago

      Playing games on pc and getting xbox button hints while using a Playstation or Nintendo controller is a special kind of frustrating. Like anything else, you get used to it, but I think I would like the position based hints you describe a lot better.

    • WolfLink@sh.itjust.works
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      27 days ago

      Most Nintendo Switch games do this. I think part of why is you might be using a pair of Joy-cons or a Nintendo brand controller with the Nintendo ABXY layout, 3rd party controller with the Xbox ABXY layout, a sideways joycon with ABXY buttons but rotated 90 degrees including the labels, or a sideways joycon with unlabeled buttons.

      There’s no way for the game to consistently the way your controller is labeled, but it can know which of the 4 buttons needs to be pressed based on location.

    • MyTurtleSwimsUpsideDown@fedia.io
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      27 days ago

      I think it’s all the Switch games, or most of them. It’s part of the system font. It’s at least any game that can be played with a single joy-con because the traditional layout doesn’t match the labels in that configuration.

      Nintendo is generally good at this part of design. Back in the GameCube days, all the buttons were different shapes, sizes and were easy to tell apart by feel, so they just used icons of the buttons. In the N64 days, X, Y and Z were all triggers in different positions, and the C buttons had arrows on them so you could tell by the icon which was which.

      • ouRKaoS@lemmy.today
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        27 days ago

        The “by feel” of Nintendo buttons started on the SNES. X/Y were convex, A/B were concave.