• Lost_My_Mind@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    arrow-down
    4
    ·
    1 month ago

    You already know which one is better. You know. Everybody knows…and those that disagree with me are trying to start a civil war!!!

    (Guys, I’m doing this new thing where I cause so much division, and threats of civil war that the concept of division loses all meaning, and nobody has any more hate in their hearts. That way we can go back to having nightly anal orgy surprise parties!)

  • WhiskyTangoFoxtrot@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 month ago

    Ocarina of Time was the first third-person 3D game that I thought actually had decent controls. I didn’t play it too much because I didn’t have an N64, but after trying it on a friend’s system I spent years seeking out things like Soul Reaver, Beyond Good & Evil and the Dark Cloud games to get a similar experience.

    FFVII was just the existing JRPG formula with Little Big Adventure-style graphics.

  • Eggyhead@kbin.run
    link
    fedilink
    arrow-up
    3
    ·
    1 month ago

    OoT for me. FF7 is great, but I play OoT at least once a year. 7 I’ve only finished once.

  • Omega@lemmy.world
    link
    fedilink
    English
    arrow-up
    35
    arrow-down
    6
    ·
    1 month ago

    I’m a huge Final Fantasy fan. Ocarina of Time is the better game.

    • epyon22@programming.dev
      link
      fedilink
      English
      arrow-up
      14
      ·
      1 month ago

      It’s really gameplay vs story. Ott heavy on game play where ff7 can be like reading a book. nothing really revolutionary about its game play some beautiful backgrounds and a deep storyline. Ott has some seriously revolutionary 3d interactions.

      • jj4211@lemmy.world
        link
        fedilink
        English
        arrow-up
        5
        ·
        1 month ago

        Agreed, as a game, as in fun, ff7 wasn’t very good. That music, those visual designs (the pre rendered stuff), and the story (though it suffered from bad localization) were compelling. But random encounters, fights filled with mostly waiting to be able to do things, the best attacks doing too much spectacle which was nice the first time, but pretty boring on repetition… The materia management became frustrating as you got more party members and no way to arrange or search, even with in game dialog mentioning how it was a pain…

        Chrono Cross actually had significantly better game design, with enemies on screen and no standing around waiting for some characters turn to come up before anything would happen. Wish ff7 had clipped the “no action allowed by either side” time and that would have helped immensely. Then it just becomes a matter of if the player prefers real time adventure to menu driven play.

      • Omega@lemmy.world
        link
        fedilink
        English
        arrow-up
        7
        ·
        1 month ago

        I didn’t love 7’s story. There’s a bunch of fluff with every side-character having their own mini-story. The amnesia plot line in particular was annoying.

        I generally like the whole lifestream stuff. But I think the whole story is pretty mid compared to the storylines of other Final Fantasy games.

  • TheDannysaur@lemmy.world
    link
    fedilink
    English
    arrow-up
    6
    arrow-down
    2
    ·
    1 month ago

    I think this is rather impossible to answer.

    One of the biggest issues is that context changes over time.

    FF7 in particular is nearly unplayable by modern standards, imo. The amount of transition times (random battles with 20 second intros and 20 second outros) and lack of QoL features make it ridiculously hard to swallow. There’s also an expectation of mindless “grinding” that has largely written out of modern games. Even the remake uses side missions, which at least have some interesting elements to them, rather than pure mechanical “go spend 2 hours killing basic enemies”.

    OoT has many good things going for it, but the live controls and weird camera behavior have been largely solved by games nowadays.

    If you consider them in the context of the current time, both were unlike almost anything that had been seen. And given the price/console exclusivity at the time, I’d venture that very few people actually played them at the same time in their contexts.

    Both were absolute revolutions of their time, which isn’t capturable anymore. It reminds me of the movie Predator. It became the foundation for so many things, but modern movies have taken everything that Predator did and did them better. By modern standards it’s a clichéd action movie with basically no plot. Makes it hard to judge.

    • redhorsejacket@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 month ago

      While I agree with the spirit of your comment, I’m not sure I’m on board with Predator being outclassed by works influenced by it. Admittedly, I’ve not watched Prey, so grain of salt and all. I hear it’s quite good, but with it being put in a historical context rather than contemporary, I think it’s a bit of a different animal.

      I am curious to hear examples of films you think improve upon the og Predator’s formula. If nothing else it will give me some new movies to watch.

  • Rhynoplaz@lemmy.world
    link
    fedilink
    English
    arrow-up
    8
    arrow-down
    1
    ·
    1 month ago

    For some reason, I just can’t get into FF7. I mean, I’ve beaten, 4, 5, 6, and 8, but 7 puts me to sleep.

    So that’s a vote for Zelda from me.

  • jay@mbin.zerojay.com
    link
    fedilink
    arrow-up
    9
    ·
    1 month ago

    Final Fantasy VII, even though it was unfinished at the time. The N64 Zelda games never did anything for me personally but I’m in the minority there.

      • jay@mbin.zerojay.com
        link
        fedilink
        arrow-up
        2
        ·
        1 month ago

        The game’s story is thread-bare and incomprehensible in places because a bunch of stuff got cut extremely late to get the game out the door. The entire Zack thing. Yuffie and Vincent had almost everything related to them cut out entirely. And then there was the english localization which fixed some of those issues but added more of its own with the pretty bad translation making things even harder to figure out. Square would end up doing the same thing but far far worse with Xenogears with large chunks of the game removed and replaced with text at the beginning of the second disc to give one example.

  • nieceandtows@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    ·
    1 month ago

    I’ve only played oot, but it’s a wonderful game. My first Zelda game that completely pulled me into the series.

      • TachyonTele@lemm.ee
        link
        fedilink
        English
        arrow-up
        6
        ·
        1 month ago

        I like 4,5, 9, and 12 all more than 7 as an adult.

        But 7 was a cultural phenomenon, and it devoured my teenage imagination when it came out.

        • Omega@lemmy.world
          link
          fedilink
          English
          arrow-up
          4
          arrow-down
          1
          ·
          1 month ago

          When I was a kid, I didn’t really get into RPGs until after 7 was already out. I got into Arc the Lad, Jade Cocoon, and FF8 on the PS1. When I tried to go back and play FF7, it looked so ugly, I had a hard time connecting with it.

          As an adult, the story and mini-games were frustrating. The obsession with the game is annoying as well. Although it’s undeniable the impact it has had on gaming.

          For the record, I’ve beaten 1, 3, 5, 7, 8, 9, 10, 12, 13, 13-2, 15, 16, Crisis Core, Dissidia, Dissidia 012, Theatrhythm Final Bar Line

        • Omega@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 month ago

          Wow, I didn’t realize what I said was actually a paradox. lol, I’ll reword.

          FF7 is the worst Final Fantasy that I’ve beaten.

            • Omega@lemmy.world
              link
              fedilink
              English
              arrow-up
              2
              ·
              1 month ago

              Copied from another comment of mine, I have beaten 1, 3, 5, 7, 8, 9, 10, 12, 13, 13-2, 15, 16, Crisis Core, Dissidia, Dissidia 012, Theatrhythm Final Bar Line.

              My top 3 are X, VIII, and XII in that order.

    • AlecSadler@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 month ago

      Any reasons why? Seriously asking because I had a hell of a time getting into FF9 for some reason, to the point where I actually never finished it.

      I’m leagues older now and, hey, maybe I can go back and appreciate it differently…who knows.

      • NegativeLookBehind@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 month ago

        I played it a very long time ago, so I don’t remember specifics, but I generally just liked the story and characters better.

      • Omega@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 month ago

        I love a lot about IX. However the combat is much slower than the other games. IIRC, an attack has to complete entirely and the character returns before the next character goes. While in VIII, the next queued attacker starts moving before the last one finishes their movements. Additionally, IX has 4 characters in battle. If you’re bring strategic, it can be very slow moving. Also, every boss has a valuable steal, but chances of stealing it are low. So if you take the bait, you will spend a lot of time repeatedly trying to steal. Also, your abilities are tied to your equipment unless you grind out enough points to unlock them, meaning you either keep bad equipment, upgrade and abandon abilities, or grind until the abilities are unlocked.

        Also, the chibi-style art isn’t for everyone. I had more issues with 7’s style. But it’s a preference.

        • Soggy@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          1 month ago

          Style is probably the biggest thing IX has going for it, maybe character writing. The main plot wasn’t gripping or novel, you’ve already touched on some gameplay missteps, and Tetra Master is garbage.

          • Omega@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            1 month ago

            Tetra Master is almost a lot of fun. It just needs to turn down the RNG and not be so mysterious with digit meanings.

            I liked the story. Although most of the substance is late-game, which is common for FF games. But I thought it was pretty solid.

            Character writing is definitely top-tier. The style is perfect for PS1 too. I think it has aged the best of the PS1 games.

            • Soggy@lemmy.world
              link
              fedilink
              English
              arrow-up
              2
              ·
              1 month ago

              Needs more than that to compare favorably against Triple Triad.

              Kuja fell very flat for me. Relation to Zidane is retreading old ground, design is obviously trying to evoke Sephiroth, motivation seemed generically evil. The stuff with the Black Mages and Vivi was great (possibly just because Vivi is a top tier character and his innocence juxtaposed against the tragedy helps it hit). The Genome stuff feels awfully close to the Sephiroth clone stuff, right on down to the lead protagonist full of false memories. The Terra/Gaia angle is kinda cool.

              Heartily agree on aging the best, visually. The stylized fantasy aesthetic gives it a pleasant timelessness.

              • Omega@lemmy.world
                link
                fedilink
                English
                arrow-up
                2
                ·
                1 month ago

                Since you mention it, I do see some similarities with VII. Although I think IX does a lot of it better than VII. Kuja actually has a connection with Zidane and rooted in jealousy. Where Cloud’s obsession is the opposite and rooted in revenge (the clone part in particular ending up being a false flag for Cloud).

                I think a lot of the similarities are superficial. The actual story is quite different. But it’s interesting to see common tropes in Final Fantasy games. Lost memories, for example, is extremely common.

      • flicker@lemmy.world
        link
        fedilink
        English
        arrow-up
        3
        ·
        1 month ago

        I’m here to add my opinion that FF9 is superior to FF7.

        In general, I prefer when your characters have set classes. It feels like it lets the characters have more fleshed-out personalities.

        Without spoiling anything, it allows you to tell story through the medium. Have a character who spent his whole life in one class, relying on specific skills, and he maybe goes through a huge fight to signify that he’s changed for the better? Congrats. You have a class change! Now you’re a level nothing!

        Maybe someone traumatizes a caster, and now they can’t concentrate, giving them a chance to fail their spells!

  • Procleus@lemmy.world
    link
    fedilink
    English
    arrow-up
    4
    ·
    1 month ago

    I love both games very much. I’ve played both a ton but I’ve definitely played OOT more so I suppose that’s my preference. But for me, the real question is between Chrino Trigger and FF6, as those are my two favorites.